Unknown bug
Unknown bug
Hi all, I'm new here but a long time fan of WZ and the resurrection project.
I've got a rather annoying bug that I'm not able to pinpoint the cause of. It has happened in two different builds (A nightly build for the FMVs, which worked fine throughout) and in the 2.1b5 build (currently using).
The bug is basically a game crash, no errors beforehand then bam! game closed. (the 'score screen' sometimes very, very quickly pops up (the one with info on kills & ranks) followed immediately by the game simply stopping).
It may be the fact that I use multi-turrets whenever I can (I tend to stick a bunker buster to the front of my tanks), but the crash has happened whilst I was building defences only, no tanks other than standard trucks.
It's rather annoying this bug, after playing for a couple of hours in skirmish for the game to simply exit it a major bug IMO.
I've not made a ticket as I have no idea what the error is or what's causing it, I just know it happens. If you need any more info, just ask.
I've got a rather annoying bug that I'm not able to pinpoint the cause of. It has happened in two different builds (A nightly build for the FMVs, which worked fine throughout) and in the 2.1b5 build (currently using).
The bug is basically a game crash, no errors beforehand then bam! game closed. (the 'score screen' sometimes very, very quickly pops up (the one with info on kills & ranks) followed immediately by the game simply stopping).
It may be the fact that I use multi-turrets whenever I can (I tend to stick a bunker buster to the front of my tanks), but the crash has happened whilst I was building defences only, no tanks other than standard trucks.
It's rather annoying this bug, after playing for a couple of hours in skirmish for the game to simply exit it a major bug IMO.
I've not made a ticket as I have no idea what the error is or what's causing it, I just know it happens. If you need any more info, just ask.
Re: Unknown bug
If the game didn't create a stderr.txt and no crash dump, then it might not be game related at all. Usually, when a exit call happens, we dump the reason out to stderr.txt.Dr_Frodo wrote:It's rather annoying this bug, after playing for a couple of hours in skirmish for the game to simply exit it a major bug IMO.
I've not made a ticket as I have no idea what the error is or what's causing it, I just know it happens. If you need any more info, just ask.
What system do you got (OS/vid card/drivers)?
and it ends here.
Re: Unknown bug
Installed the debug version, in the error file was as follows:
CPU Core 2 Quad Q6600 @ 2.4GHz
Video: 2x 8800GT Alpha Dog, SLI
Drivers: GPUs - 178.24 (Latest drivers for the system), MOBO - 15.23 (Latest for MOBO)
OS: Win XP x64warning : [displayMultiBut] no automatic multibut highlight for width = 22
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 8 times (total 16 repeats)
last message repeated 16 times (total 32 repeats)
last message repeated 32 times (total 64 repeats)
last message repeated 64 times (total 128 repeats)
last message repeated 128 times (total 256 repeats)
last message repeated 79 times (total 335 repeats)
error : [widgSetButtonState] widgSetButtonState: Couldn't find button/click form from ID
error : [widgSetButtonState] Assert in Warzone: widget.c:1080 (false), last script event: 'N/A
CPU Core 2 Quad Q6600 @ 2.4GHz
Video: 2x 8800GT Alpha Dog, SLI
Drivers: GPUs - 178.24 (Latest drivers for the system), MOBO - 15.23 (Latest for MOBO)
Re: Unknown bug
Hey Folks
I've downloaded and played the Trunk-r6074 containing the FMVs (not Debug) and experienced the same Error Dr_Frodo describes.
To reproduce it just click very fast (!) through the finished Researches. Crashed at me at the 6. Bar. Finished the first 4 Bars and then it crashed at the Second Bar of the Second Researches, so the 6. Bar at all.
error |000000226350: [iV_GetCharWidth] iV_GetCharWidth: couldn't retrieve a bounding box for the character
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 8 times (total 16 repeats)
last message repeated 16 times (total 32 repeats)
last message repeated 32 times (total 64 repeats)
last message repeated 64 times (total 128 repeats)
last message repeated 128 times (total 256 repeats)
Looks like a Bug, an Overload, of the new Sound-System with the 256 Sources.
Regards,
Zi-Chan
I've downloaded and played the Trunk-r6074 containing the FMVs (not Debug) and experienced the same Error Dr_Frodo describes.
To reproduce it just click very fast (!) through the finished Researches. Crashed at me at the 6. Bar. Finished the first 4 Bars and then it crashed at the Second Bar of the Second Researches, so the 6. Bar at all.
error |000000226350: [iV_GetCharWidth] iV_GetCharWidth: couldn't retrieve a bounding box for the character
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 8 times (total 16 repeats)
last message repeated 16 times (total 32 repeats)
last message repeated 32 times (total 64 repeats)
last message repeated 64 times (total 128 repeats)
last message repeated 128 times (total 256 repeats)
Looks like a Bug, an Overload, of the new Sound-System with the 256 Sources.
Regards,
Zi-Chan
- HolyDragoon
- Trained
- Posts: 60
- Joined: 13 Jun 2008, 13:02
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Re: Unknown bug
That problem isn't new... i saw it happen several times in multiplay games. I thought it was already reported?
Goes at least as far as the beta-4
Goes at least as far as the beta-4
"Relativity applies to Physics, not Ethics." - Albert Einstein
Re: Unknown bug
Naw, it won't crash if it goes over 256 sources. It just will sound horrible.Zi-Chan wrote:Hey Folks
I've downloaded and played the Trunk-r6074 containing the FMVs (not Debug) and experienced the same Error Dr_Frodo describes.
To reproduce it just click very fast (!) through the finished Researches. Crashed at me at the 6. Bar. Finished the first 4 Bars and then it crashed at the Second Bar of the Second Researches, so the 6. Bar at all.
error |000000226350: [iV_GetCharWidth] iV_GetCharWidth: couldn't retrieve a bounding box for the character
last message repeated 2 times
last message repeated 2 times (total 4 repeats)
last message repeated 4 times (total 8 repeats)
last message repeated 8 times (total 16 repeats)
last message repeated 16 times (total 32 repeats)
last message repeated 32 times (total 64 repeats)
last message repeated 64 times (total 128 repeats)
last message repeated 128 times (total 256 repeats)
Looks like a Bug, an Overload, of the new Sound-System with the 256 Sources.
Regards,
Zi-Chan
The sound code does need a major overhaul though, and it will get done one of these days.
As for the other issue, when it says '[iV_GetCharWidth] iV_GetCharWidth: couldn't retrieve a bounding box for the character' that is most likely because it didn't get cleaned up correctly, and it is working on a bad widget ID.
and it ends here.
Re: Unknown bug
But it did crash - if the Game doesn't i usually don't open the Error-File. I experienced that Error again some Days ago. Crashed again with those Errors - this Time it went over 256 like at Dr_Frodo.Buginator wrote:Naw, it won't crash if it goes over 256 sources. It just will sound horrible.
Re: Unknown bug
Seriously, it will not crash per se. It will start sounding bad though.Zi-Chan wrote: But it did crash - if the Game doesn't i usually don't open the Error-File. I experienced that Error again some Days ago. Crashed again with those Errors - this Time it went over 256 like at Dr_Frodo.
The "iV_GetCharWidth: couldn't retrieve a bounding box for the character"
is not related to sound *at all*.
That is another issue.
That is why we need bug reports to be posted on trac, with full error logs, and crash dumps.
and it ends here.
- Phoenix666
- Trained
- Posts: 106
- Joined: 21 Sep 2008, 20:38
- Location: Russia
- Contact:
Re: Unknown bug
error |000000226350: [iV_GetCharWidth] iV_GetCharWidth: couldn't retrieve a bounding box for the character
This is key line of error
i have the same error when i use standart .mo file with russian(i write about it in other topic)
Zi which language are you use?
This is key line of error
i have the same error when i use standart .mo file with russian(i write about it in other topic)
Zi which language are you use?