Version 2.1 beta 4 released and other news

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Per
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Re: Version 2.1 beta 4 released and other news

Post by Per »

Yeah, we need more coders :(
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Zoloom
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Re: Version 2.1 beta 4 released and other news

Post by Zoloom »

Maybe try to explain which level in development you need ?

Some people will be interested :)
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Per
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Re: Version 2.1 beta 4 released and other news

Post by Per »

Level?
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Zoloom
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Re: Version 2.1 beta 4 released and other news

Post by Zoloom »

Sorry, skills, known the C language perfectly for exemple.
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Xfire : zoloom

"Software is like sex, it's better when it's free"
Per
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Re: Version 2.1 beta 4 released and other news

Post by Per »

We have no skill requirements. Willingness to learn goes a long way.
ouch
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Re: Version 2.1 beta 4 released and other news

Post by ouch »

I strongly disaprove of LUA, At least if it's like gimps Script-fu language. every statement must be in parenthisess. and and the way local variables are handled is just short of evil. I've never so intensly counted parenthisess pairs in my life...
EvilGuru
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Re: Version 2.1 beta 4 released and other news

Post by EvilGuru »

ouch wrote:I strongly disaprove of LUA, At least if it's like gimps Script-fu language. every statement must be in parenthisess. and and the way local variables are handled is just short of evil. I've never so intensly counted parenthisess pairs in my life...
Errr, no, it is in no way like GIMPs Script-Fu (which is Scheme, a LISP dialect). A quick Google search would have told you that. It would also have told you that Lua's handling of local variables is not that different to most other languages (except that local must be used).

We have some Lua code (albeit poorly written) in trunk just to give you an example: http://developer.wz2100.net/browser/tru ... estapp.lua

And I've just noticed your post is a non sequitur.

Regards, Freddie.
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