winsrp wrote:by the way what the text page option for?
The "texture page"? You can select which texture page will be choosen for this model. (This will not be imported from the 3ds file. Just the texture coordinates are converted.)
In Warzone the model textures are grouped into texture files, like "page-17-droid-weapons.png".
Of that name, only the first part up to, and including, the number ("page-17") is important to Warzone. The rest is discarded.
This way "page-7-barbarians-arizona.png", "page-7-barbarians-kevlar.png", "page-7-barbarians-urban.png" can exist along each other, but only one of them will be loaded for any given map. This way replacing the textures on per-campaign basis works, for example.
See it like this: "page-7-barbarians-arizona.png" 'provides' a "page-7" texture set. There can be multiple image files 'providing' a texture set, but only one of them can be loaded at a time.
If you want to add a new texture page, just choose one of the higher numbers (and name your texture file accordingly).