Art revolution mod
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- New user
- Posts: 3
- Joined: 30 Jan 2019, 13:16
Art revolution mod
I have returned to Warzone 2100 after many years, running most recent version fine. I downloaded the latest Art revolution mod and got it working by creating the autoload folder, but now find some animations are not working - Oil Derrick producing power but not moving, Cyborg legs not moving -. Any advice appreciated.
Re: Art revolution mod
There is a new animation system in the game...
https://github.com/Warzone2100/warzone2 ... 86dc443b3c
If you need examples look at the oil derrick pie file.
https://github.com/Warzone2100/warzone2 ... 86dc443b3c
If you need examples look at the oil derrick pie file.
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- New user
- Posts: 3
- Joined: 30 Jan 2019, 13:16
Re: Art revolution mod
Thanks for responding..I can't claim to understand fully what the info in the link means. I understand that the system has changed, but not sure if there's something I need to do to fix it within PIE file? I'm not too bothered tbh anyway...Just wondered if it was a glitch within the ARmod.
Re: Art revolution mod
Its the pie files need updating its not a glitch
- WZ2100ModsFAn
- Trained
- Posts: 371
- Joined: 15 Apr 2018, 17:25
- Location: United States.
Re: Art revolution mod
you need to manually edit
Re: Art revolution mod
File too large: ARmod_Edited_3.3.0-beta1.wz
The ARmod has been edited to work on 3.3.0 needs testing but its too large to put in forum.
removed link see lower posts below
Link from google drive.
Its seems to be ok on my machine now
The ARmod has been edited to work on 3.3.0 needs testing but its too large to put in forum.
removed link see lower posts below
Link from google drive.
Its seems to be ok on my machine now
Re: Art revolution mod
You put a TAR file inside a Gzip file with .wz extension.
Are you sure everything works correctly? I failed to apply your mod.
The mod also contained 3 useless files named Thumbs.db.
A corrected version of the AR mod is available here.
Last edited by Forgon on 14 Feb 2019, 23:03, edited 1 time in total.
Re: Art revolution mod
Please explane how your suposed to do it on a linux box
And your link leads to some strange thing
The useless files came with the armod.
I don't know any other way to make wz files I been doing them that way for ever.
Re: Art revolution mod
Command to create a ZIP file with .wz extension:
Code: Select all
cd ar_mod_files && zip -r ar_3.3.0_beta1.wz .
Code: Select all
wget https://ptpb.pw/pDRu && mv pDRu ar_3.3.0_beta1.wz
Re: Art revolution mod
Im told the derricks are not moving ill see if i can fix that
Re: Art revolution mod
ok again try it out for bugs please
https://drive.google.com/file/d/1jWW01y ... sp=sharing
ARmod edited
https://drive.google.com/file/d/1jWW01y ... sp=sharing
ARmod edited
- Berserk Cyborg
- Code contributor
- Posts: 938
- Joined: 26 Sep 2016, 19:56
Re: Art revolution mod
Both previous Berg's archive and forgon's archive "work". In the new challenge the bots don't do anything but build base.
Re: Art revolution mod
The animations was not included in ARmod that animation was done by me for the warzone models.
I cant modify AR models to achieve this.
I will look into that.Berserk Cyborg wrote: ↑15 Feb 2019, 19:23 - Super cyborgs have their original non-weapon arm visible.
Could you get me a screen shot Berserk Cyborg please