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WZ2100ModsFAn
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by WZ2100ModsFAn » 10 Jul 2018, 01:50
Had to be a seperate post due to only uploaded 3 files per post
All right the changes are said in the Readme.txt inside the .wz file

Last edited by
WZ2100ModsFAn on 27 Jul 2018, 01:20, edited 1 time in total.
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Berg
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by Berg » 10 Jul 2018, 11:18
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WZ2100ModsFAn
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by WZ2100ModsFAn » 10 Jul 2018, 14:25
yeah for the ultimate scavs but this is contingency the maker of this mod modified the ultimate scavs mod
that's why it was CC BY SA 3.0
the license was mentioned here
http://addons.wz2100.net/258
my thanks goes to euphobos now for making this possible
without that commit we would just use a plasmite bomb tank instead of vtol
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WZ2100ModsFAn
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by WZ2100ModsFAn » 11 Jul 2018, 22:13
Here's map updates
- 2c-Cont-NTW.wz
- NTW Contingency Map with the contingency mod by Shadow Wolf TJC
- (6.18 MiB) Downloaded 40 times
- 4c-Cont-NTWv2.wz
- NTW Contingency 4 Player map with the contingency mod by Shadow Wolf TJC
- (6.21 MiB) Downloaded 35 times
then the mod has been updated as well
all the files licenses are
my problem with the mod is that when i play 8 players it crashes less then a minute after loading the map successfully
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Morgana
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by Morgana » 12 Jul 2018, 17:10
it is the Nullbot at 5 players go the mod.
Nullbot maximum more players crash 6> 7> 8> 9> 10.
go you all nexus 10 players play the map and is ok.
Nullbot can play minimum 5 players, build cheats.
Nullbo cannon->fire->mg->tower->rocket->hover 5 player ok
Nexus can all 10 player play, build after 5 min.
radbot all 10 players play, build not.
go you nexus all 10 players, can you see the nullbot erro have more players + 6 :/
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WZ2100ModsFAn
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by WZ2100ModsFAn » 12 Jul 2018, 20:32
Morgana wrote:it is the Nullbot at 5 players go the mod.
Nullbot maximum more players crash 6> 7> 8> 9> 10.
go you all nexus 10 players play the map and is ok.
Nullbot can play minimum 5 players, build cheats.
Nullbo cannon->fire->mg->tower->rocket->hover 5 player ok
Nexus can all 10 player play, build after 5 min.
radbot all 10 players play, build not.
go you nexus all 10 players, can you see the nullbot erro have more players + 6 :/
Nexus has now been replaced with disabled.
which now is an ai you cannot use.
also there might be a problem with the js files
I ask nicely if anyone can help please?
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WZ2100ModsFAn
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by WZ2100ModsFAn » 14 Jul 2018, 23:00
Updates
- 4c-Cont-NTWv2.wz
- Another update for Contingency NTW
- (6.19 MiB) Downloaded 37 times
all the files licenses are
remember the updates are mentioned in the readme's
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WZ2100ModsFAn
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by WZ2100ModsFAn » 14 Jul 2018, 23:30
All right now a credits screen

- Warzone 2100 Contingency Credits
all the files licenses are

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Morgana
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by Morgana » 17 Jul 2018, 16:12
EMP Bomber tech Crash the mod
i press Tech Emp bomber and come crash,
come info
Warzone 2100
Warzone crashed unexpectedly, would you like to save a diagnostic file?
press yes come new info
Warzone 2100
C:\Users\name\AppData\Local\Temp\warzone2100.mdmp
(error-2147024865)
press ok
the warzone2100.mdmp is 0 kbs
and the error-2147024865 is not save or has been automatically delete.
My PC Windows 10 home Lenovo
Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz 3.91GHz
RAM 4 GB
Intel(R) HD-Graphics 630
4 GB
Shader-Version: 5.1
OpenGL* Version: 4.4
OpenCL* Version: 2.1
Microsoft DirectX*
Runtime-Version: 12.0
Hardware-supported Version: 12.0
64 Bit
Last edited by
Morgana on 17 Jul 2018, 16:42, edited 1 time in total.
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WZ2100ModsFAn
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by WZ2100ModsFAn » 17 Jul 2018, 16:35
Morgana wrote:EMP Bomber tech Crash the mod
i press Tech Emp bomber and come crash,
come info
Warzone 2100
Warzone crashed unexpectedly, would you like to save a diagnostic file?
press yes come new info
Warzone 2100
C:\Users\name\AppData\Local\Temp\warzone2100.mdmp
(error-2147024865)
the warzone2100.mdmp is 0 kbs
and the error-2147024865 is not save or has been automatically delete
the error is in the log file
it's named WZLOG
i couldn't find any other problems than just the bombs having the wrong names
Last edited by
WZ2100ModsFAn on 17 Jul 2018, 16:58, edited 1 time in total.
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Morgana
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by Morgana » 17 Jul 2018, 16:45
Code: Select all
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
I paint the images

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WZ2100ModsFAn
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by WZ2100ModsFAn » 17 Jul 2018, 17:00
Morgana wrote:Code: Select all
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
try creating a shortcut and add --debug=all flag at the command parameter.
here's a reupload this time with unused stuff removed.
now updated adds original cyborg bodies from original contingency.
if you see any missing components report it to me.
to find those errors check your WZLOG in your logs folder.
Edit: now added changes to contingency read the readme in the wz file for more details.
all the files licenses are

Last edited by
WZ2100ModsFAn on 22 Jul 2018, 02:19, edited 1 time in total.
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Morgana
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by Morgana » 20 Jul 2018, 03:34
him limit the two list and three list crash the game
here the wzlog
Code: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0718_110943.txt]---
info |11:09:44: [realmain:1249] multiplay mod "contingency_v0.8.0_w_nullbot_and_ultscavs.wz" is enabled
I want to make out Vtols
C:\Users\Name\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs there is the wzlog
you turn on hidden files and folders on your PC windows and you'll find their AppData and other hidden folders and files as simple as that.

I paint the images

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WZ2100ModsFAn
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by WZ2100ModsFAn » 20 Jul 2018, 03:48
Morgana wrote:him limit the two list and three list crash the game
here the wzlog
Code: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0718_110943.txt]---
info |11:09:44: [realmain:1249] multiplay mod "contingency_v0.8.0_w_nullbot_and_ultscavs.wz" is enabled
I want to make out Vtols
C:\Users\Name\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs there is the wzlog
you turn on hidden files and folders on your PC windows and you'll find their AppData and other hidden folders and files as simple as that.

i prefer portable version
sorry but i can't seem to get the game to work on more players
i did fix the limit issue however
all the files licenses are

Last edited by
WZ2100ModsFAn on 22 Jul 2018, 02:19, edited 1 time in total.
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Morgana
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by Morgana » 20 Jul 2018, 06:08
Thank you
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