Models by Jorzi (AR)

Improving the artwork in Warzone2100 - not for mod discussions
Alpha993
Rookie
Rookie
Posts: 16
Joined: 16 Dec 2016, 15:56
Location: Italy, Cervignano del Friuli, UD

Re: Models by Jorzi (AR)

Post by Alpha993 »

@Jorzi: having that issue on 3.2.2 w/ Beta 2 aswell.
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Models by Jorzi (AR)

Post by Jorzi »

@Alpha993: Unfortunately I can't even get 3.2.2 to work on my brother's laptop, some opengl issues with the nvidiaGT320, so I can't help at the moment (I'll be getting back to my desktop in a few days)
ImageImage
-insert deep philosophical statement here-
User avatar
Slye_Fox
Trained
Trained
Posts: 89
Joined: 03 Jan 2007, 22:25
Location: London, UK
Contact:

Re: Models by Jorzi (AR)

Post by Slye_Fox »

Were you able to get back onto your desktop?
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Models by Jorzi (AR)

Post by Jorzi »

Hi
I had some time to kill while I had the flu, so I colored some sandbags :)
Attachments
scav_emplacement_1.png
ImageImage
-insert deep philosophical statement here-
Forgon
Code contributor
Code contributor
Posts: 298
Joined: 07 Dec 2016, 22:23

Re: Models by Jorzi (AR)

Post by Forgon »

Very nice! They no longer look like a pineapple.
trevormanaze
Trained
Trained
Posts: 86
Joined: 18 Nov 2015, 04:21

Re: Models by Jorzi (AR)

Post by trevormanaze »

anyway i can play with updated art rev stuff, but still play with regular version players ? That minipod looks awesome by the way
User avatar
WZ2100ModsFAn
Trained
Trained
Posts: 371
Joined: 15 Apr 2018, 17:25
Location: United States.

Re: Models by Jorzi (AR)

Post by WZ2100ModsFAn »

Jorzi wrote:Hi
I had some time to kill while I had the flu, so I colored some sandbags :)
can you upload the .pie file

i want to see this in ARMod
User avatar
Slye_Fox
Trained
Trained
Posts: 89
Joined: 03 Jan 2007, 22:25
Location: London, UK
Contact:

Re: Models by Jorzi (AR)

Post by Slye_Fox »

Hey Jorzi,
Just wondering if you'll remake your helicopter models to match your AR ones?
User avatar
WZ2100ModsFAn
Trained
Trained
Posts: 371
Joined: 15 Apr 2018, 17:25
Location: United States.

Re: Models by Jorzi (AR)

Post by WZ2100ModsFAn »

Slye_Fox wrote:Hey Jorzi,
Just wondering if you'll remake your helicopter models to match your AR ones?
Not yet.

They have other models to redo already.

I'm sure they will get to your suggestion soon and make a helicopter model.
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: Models by Jorzi (AR)

Post by Berg »

I like choppers image?
please
User avatar
Tenoh
Trained
Trained
Posts: 359
Joined: 18 Nov 2008, 15:06

Re: Models by Jorzi (AR)

Post by Tenoh »

dont we have chopper prop already? they look ok just wish mid and heavy would look like blackhawk and hind.
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
User avatar
Slye_Fox
Trained
Trained
Posts: 89
Joined: 03 Jan 2007, 22:25
Location: London, UK
Contact:

Re: Models by Jorzi (AR)

Post by Slye_Fox »

Berg wrote:I like choppers image?
please
https://forums.wz2100.net/viewtopic.php?f=49&t=11209
User avatar
WZ2100ModsFAn
Trained
Trained
Posts: 371
Joined: 15 Apr 2018, 17:25
Location: United States.

Re: Models by Jorzi (AR)

Post by WZ2100ModsFAn »

The game has a built in helicopters on it for the ultimate scavs.
User avatar
Slye_Fox
Trained
Trained
Posts: 89
Joined: 03 Jan 2007, 22:25
Location: London, UK
Contact:

Re: Models by Jorzi (AR)

Post by Slye_Fox »

WZ2100ModsFAn wrote:The game has a built in helicopters on it for the ultimate scavs.
These arn't helicopters, they're replacement models for the VTOL propulsion.
User avatar
WZ2100ModsFAn
Trained
Trained
Posts: 371
Joined: 15 Apr 2018, 17:25
Location: United States.

Re: Models by Jorzi (AR)

Post by WZ2100ModsFAn »

They are found in propulsion.json in mp.wz

Code: Select all

    "Helicopter": {
        "acceleration": 200,
        "buildPoints": 125,
        "buildPower": 150,
        "deceleration": 200,
        "designable": 1,
        "hitpointPctOfBody": 100,
        "id": "Helicopter",
        "model": "PRLHELI1.PIE",
        "name": "Helicopter",
        "speed": 700,
        "spinSpeed": 200,
        "turnSpeed": 100,
        "type": "Lift",
        "weight": 50
    },
Post Reply