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TomphaA
- New user
- Posts: 5
- Joined: 19 Apr 2017, 20:43
Post
by TomphaA »
I keep crashing to desktop every time I go into Multiplayer -> Host game and try to change my player name.
Thank you in advance
Code: Select all
Error occured on Wednesday, April 19, 2017 at 21:33:11.
Program: D:\WZ2100\warzone2100_portable.exe(warzone2100)
Command line: "D:\WZ2100\warzone2100_portable.exe"
Version: Version: 3.2.2, Built:Dec 3 2016
Distributor: wz2100.net
Compiled on: Dec 3 2016 23:23:48
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Wed Apr 19 21:33:02 2017
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3
Misc Data:
[21:33:03]Video Mode 1920 x 1080 (fullscreen)
[21:33:03]OpenGL Vendor: NVIDIA Corporation
[21:33:03]OpenGL Renderer: GeForce GTX 970/PCIe/SSE2
[21:33:03]OpenGL Version: 4.5.0 NVIDIA 381.65
[21:33:03]GLEW Version: 1.12.0
[21:33:03]OpenGL GLSL Version : 4.50 NVIDIA
[21:33:04]OpenAL Device Name: OpenAL Soft
[21:33:04]OpenAL Vendor: OpenAL Community
[21:33:04]OpenAL Version: 1.1 ALSOFT 1.16.0
[21:33:04]OpenAL Renderer: OpenAL Soft
[21:33:04]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[21:33:04]Using Backend: SDL
[21:33:04]Using language: English
[21:33:11]UPnP device found: http://192.168.1.1:49152/gatedesc.xml urn:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.1.160
D:\WZ2100\warzone2100_portable.exe caused an Access Violation at location 0085ff26 in module D:\WZ2100\warzone2100_portable.exe Reading from location 0000000e.
Log message: info |09:33:02: [realmain:938] Using D:\WZ2100\Warzone 2100 3.2\logs\WZlog-0419_213302.txt debug file
Registers:
eax=0000002a ebx=0000000f ecx=00000001 edx=0000000e esi=00000000 edi=0000002d
eip=0085ff26 esp=1a87f6f4 ebp=00000011 iopl=0 nv up ei pl nz na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202
Call stack:
0085FF26 D:\WZ2100\warzone2100_portable.exe:0085FF26 alGenSoundfontsSOFT
008601B6 D:\WZ2100\warzone2100_portable.exe:008601B6 alGenSoundfontsSOFT
00819491 D:\WZ2100\warzone2100_portable.exe:00819491 alGenSoundfontsSOFT
006244D9 D:\WZ2100\warzone2100_portable.exe:006244D9 iV_GetTextWidth /home/wz2100/build/warzone2100-3.2.2/lib/ivis_opengl/textdraw.cpp:148
Last edited by
TomphaA on 20 Apr 2017, 08:54, edited 1 time in total.
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TomphaA
- New user
- Posts: 5
- Joined: 19 Apr 2017, 20:43
Post
by TomphaA »
Berserk Cyborg wrote:Can you reproduce this problem with the portable
master build?
My game doesn't seem to crash with that at the same time the other one does.
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TomphaA
- New user
- Posts: 5
- Joined: 19 Apr 2017, 20:43
Post
by TomphaA »
Here are two more logs if it is of any help:
Code: Select all
Error occured on Thursday, April 20, 2017 at 10:03:16.
Program: C:\Users\Tommi\WZ2100\warzone2100_portable.exe(warzone2100)
Command line: "C:\Users\Tommi\WZ2100\warzone2100_portable.exe"
Version: Version: 3.2.2, Built:Dec 3 2016
Distributor: wz2100.net
Compiled on: Dec 3 2016 23:23:48
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Apr 20 10:02:38 2017
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3
Misc Data:
[10:02:39]Video Mode 1920 x 1080 (fullscreen)
[10:02:39]OpenGL Vendor: NVIDIA Corporation
[10:02:39]OpenGL Renderer: GeForce GTX 970/PCIe/SSE2
[10:02:39]OpenGL Version: 4.5.0 NVIDIA 381.65
[10:02:39]GLEW Version: 1.12.0
[10:02:39]OpenGL GLSL Version : 4.50 NVIDIA
[10:02:39]OpenAL Device Name: OpenAL Soft
[10:02:39]OpenAL Vendor: OpenAL Community
[10:02:39]OpenAL Version: 1.1 ALSOFT 1.16.0
[10:02:39]OpenAL Renderer: OpenAL Soft
[10:02:39]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[10:02:39]Using Backend: SDL
[10:02:39]Using language: System locale
[10:02:55]UPnP device found: http://192.168.1.1:49152/gatedesc.xml urn:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.1.160
C:\Users\Tommi\WZ2100\warzone2100_portable.exe caused an Access Violation at location 0085ff26 in module C:\Users\Tommi\WZ2100\warzone2100_portable.exe Reading from location 00000005.
Log message: info |10:02:38: [realmain:938] Using C:\Users\Tommi\WZ2100\Warzone 2100 3.2\logs\WZlog-0420_100238.txt debug file
Log message: fatal |10:02:55: [get:143] unable to load glyph
Log message: fatal |10:02:55: [get:143] unable to load glyph
Registers:
eax=0000000f ebx=00000006 ecx=00000001 edx=00000005 esi=00000000 edi=00000012
eip=0085ff26 esp=112df19c ebp=00000009 iopl=0 nv up ei pl nz ac po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010216
Call stack:
0085FF26 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:0085FF26 alGenSoundfontsSOFT
008601B6 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:008601B6 alGenSoundfontsSOFT
00819491 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:00819491 alGenSoundfontsSOFT
006244D9 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:006244D9 iV_GetTextWidth /home/wz2100/build/warzone2100-3.2.2/lib/ivis_opengl/textdraw.cpp:148
Code: Select all
Error occured on Thursday, April 20, 2017 at 10:01:44.
Program: C:\Users\Tommi\WZ2100\warzone2100_portable.exe(warzone2100)
Command line: "C:\Users\Tommi\WZ2100\warzone2100_portable.exe"
Version: Version: 3.2.2, Built:Dec 3 2016
Distributor: wz2100.net
Compiled on: Dec 3 2016 23:23:48
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Apr 20 10:00:05 2017
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3
Misc Data:
[10:00:06]Video Mode 1920 x 1080 (fullscreen)
[10:00:06]OpenGL Vendor: NVIDIA Corporation
[10:00:06]OpenGL Renderer: GeForce GTX 970/PCIe/SSE2
[10:00:06]OpenGL Version: 4.5.0 NVIDIA 381.65
[10:00:06]GLEW Version: 1.12.0
[10:00:06]OpenGL GLSL Version : 4.50 NVIDIA
[10:00:06]OpenAL Device Name: OpenAL Soft
[10:00:06]OpenAL Vendor: OpenAL Community
[10:00:06]OpenAL Version: 1.1 ALSOFT 1.16.0
[10:00:06]OpenAL Renderer: OpenAL Soft
[10:00:06]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[10:00:06]Using Backend: SDL
[10:00:06]Using language: System locale
[10:01:37]UPnP device found: http://192.168.1.1:49152/gatedesc.xml urn:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.1.160
C:\Users\Tommi\WZ2100\warzone2100_portable.exe caused an Access Violation at location 0085ff26 in module C:\Users\Tommi\WZ2100\warzone2100_portable.exe Reading from location 00000006.
Log message: info |10:00:05: [realmain:938] Using C:\Users\Tommi\WZ2100\Warzone 2100 3.2\logs\WZlog-0420_100005.txt debug file
Log message: error |10:01:27: [NETjoinGame:2881] Cannot resolve hostname "25": Host not found
Registers:
eax=00000012 ebx=00000007 ecx=00000001 edx=00000006 esi=00000000 edi=00000015
eip=0085ff26 esp=112df19c ebp=0000000a iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206
Call stack:
0085FF26 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:0085FF26 alGenSoundfontsSOFT
008601B6 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:008601B6 alGenSoundfontsSOFT
00819491 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:00819491 alGenSoundfontsSOFT
006244D9 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:006244D9 iV_GetTextWidth /home/wz2100/build/warzone2100-3.2.2/lib/ivis_opengl/textdraw.cpp:148
0062595C C:\Users\Tommi\WZ2100\warzone2100_portable.exe:0062595C iV_DrawFormattedText /home/warzone2100/mxe_jan2016/usr/lib/gcc/i686-w64-mingw32.static/4.9.3/include/c++/bits/basic_string.h:814
00427FA3 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:00427FA3 displayConsoleMessages /home/warzone2100/mxe_jan2016/usr/lib/gcc/i686-w64-mingw32.static/4.9.3/include/c++/bits/stl_deque.h:155
83C2C8F0
83993D04
83993D1C
40BF8EDE
080003E9 C:\Users\Tommi\WZ2100\warzone2100_portable.exe:080003E9 g_get_num_processors
11663440
116600C0
11662B98
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TomphaA
- New user
- Posts: 5
- Joined: 19 Apr 2017, 20:43
Post
by TomphaA »
Anyone?
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Per
- Warzone 2100 Team Member
- Posts: 3780
- Joined: 03 Aug 2006, 19:39
Post
by Per »
TomphaA wrote:Anyone?
Did you try 3.2.3 yet?