Anyone able to help with a crash

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Anyone able to help with a crash

Postby TomphaA » 19 Apr 2017, 20:47

I keep crashing to desktop every time I go into Multiplayer -> Host game and try to change my player name.

Thank you in advance


Code: Select all
Error occured on Wednesday, April 19, 2017 at 21:33:11.

Program: D:\WZ2100\warzone2100_portable.exe(warzone2100)
Command line: "D:\WZ2100\warzone2100_portable.exe"
Version: Version: 3.2.2, Built:Dec  3 2016
Distributor: wz2100.net
Compiled on: Dec  3 2016 23:23:48
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Wed Apr 19 21:33:02 2017

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3

Misc Data:
[21:33:03]Video Mode 1920 x 1080 (fullscreen)
[21:33:03]OpenGL Vendor: NVIDIA Corporation
[21:33:03]OpenGL Renderer: GeForce GTX 970/PCIe/SSE2
[21:33:03]OpenGL Version: 4.5.0 NVIDIA 381.65
[21:33:03]GLEW Version: 1.12.0
[21:33:03]OpenGL GLSL Version : 4.50 NVIDIA
[21:33:04]OpenAL Device Name: OpenAL Soft
[21:33:04]OpenAL Vendor: OpenAL Community
[21:33:04]OpenAL Version: 1.1 ALSOFT 1.16.0
[21:33:04]OpenAL Renderer: OpenAL Soft
[21:33:04]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[21:33:04]Using Backend: SDL
[21:33:04]Using language: English
[21:33:11]UPnP device found: http://192.168.1.1:49152/gatedesc.xml urn:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.1.160


D:\WZ2100\warzone2100_portable.exe caused an Access Violation at location 0085ff26 in module D:\WZ2100\warzone2100_portable.exe Reading from location 0000000e.

Log message: info    |09:33:02: [realmain:938] Using D:\WZ2100\Warzone 2100 3.2\logs\WZlog-0419_213302.txt debug file

Registers:
eax=0000002a ebx=0000000f ecx=00000001 edx=0000000e esi=00000000 edi=0000002d
eip=0085ff26 esp=1a87f6f4 ebp=00000011 iopl=0         nv up ei pl nz na pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010202

Call stack:
0085FF26  D:\WZ2100\warzone2100_portable.exe:0085FF26  alGenSoundfontsSOFT
008601B6  D:\WZ2100\warzone2100_portable.exe:008601B6  alGenSoundfontsSOFT
00819491  D:\WZ2100\warzone2100_portable.exe:00819491  alGenSoundfontsSOFT
006244D9  D:\WZ2100\warzone2100_portable.exe:006244D9  iV_GetTextWidth  /home/wz2100/build/warzone2100-3.2.2/lib/ivis_opengl/textdraw.cpp:148
Last edited by TomphaA on 20 Apr 2017, 08:54, edited 1 time in total.
TomphaA
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Posts: 5
Joined: 19 Apr 2017, 20:43

Re: Anyone able to help with a crash

Postby Berserk Cyborg » 20 Apr 2017, 03:28

Can you reproduce this problem with the portable master build?
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Re: Anyone able to help with a crash

Postby TomphaA » 20 Apr 2017, 08:51

Berserk Cyborg wrote:Can you reproduce this problem with the portable master build?


My game doesn't seem to crash with that at the same time the other one does.
TomphaA
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Posts: 5
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Re: Anyone able to help with a crash

Postby TomphaA » 20 Apr 2017, 09:35

Here are two more logs if it is of any help:

Code: Select all
Error occured on Thursday, April 20, 2017 at 10:03:16.

Program: C:\Users\Tommi\WZ2100\warzone2100_portable.exe(warzone2100)
Command line: "C:\Users\Tommi\WZ2100\warzone2100_portable.exe"
Version: Version: 3.2.2, Built:Dec  3 2016
Distributor: wz2100.net
Compiled on: Dec  3 2016 23:23:48
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Apr 20 10:02:38 2017

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3

Misc Data:
[10:02:39]Video Mode 1920 x 1080 (fullscreen)
[10:02:39]OpenGL Vendor: NVIDIA Corporation
[10:02:39]OpenGL Renderer: GeForce GTX 970/PCIe/SSE2
[10:02:39]OpenGL Version: 4.5.0 NVIDIA 381.65
[10:02:39]GLEW Version: 1.12.0
[10:02:39]OpenGL GLSL Version : 4.50 NVIDIA
[10:02:39]OpenAL Device Name: OpenAL Soft
[10:02:39]OpenAL Vendor: OpenAL Community
[10:02:39]OpenAL Version: 1.1 ALSOFT 1.16.0
[10:02:39]OpenAL Renderer: OpenAL Soft
[10:02:39]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[10:02:39]Using Backend: SDL
[10:02:39]Using language: System locale
[10:02:55]UPnP device found: http://192.168.1.1:49152/gatedesc.xml urn:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.1.160


C:\Users\Tommi\WZ2100\warzone2100_portable.exe caused an Access Violation at location 0085ff26 in module C:\Users\Tommi\WZ2100\warzone2100_portable.exe Reading from location 00000005.

Log message: info    |10:02:38: [realmain:938] Using C:\Users\Tommi\WZ2100\Warzone 2100 3.2\logs\WZlog-0420_100238.txt debug file
Log message: fatal   |10:02:55: [get:143] unable to load glyph
Log message: fatal   |10:02:55: [get:143] unable to load glyph

Registers:
eax=0000000f ebx=00000006 ecx=00000001 edx=00000005 esi=00000000 edi=00000012
eip=0085ff26 esp=112df19c ebp=00000009 iopl=0         nv up ei pl nz ac po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010216

Call stack:
0085FF26  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:0085FF26  alGenSoundfontsSOFT
008601B6  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:008601B6  alGenSoundfontsSOFT
00819491  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:00819491  alGenSoundfontsSOFT
006244D9  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:006244D9  iV_GetTextWidth  /home/wz2100/build/warzone2100-3.2.2/lib/ivis_opengl/textdraw.cpp:148


Code: Select all
Error occured on Thursday, April 20, 2017 at 10:01:44.

Program: C:\Users\Tommi\WZ2100\warzone2100_portable.exe(warzone2100)
Command line: "C:\Users\Tommi\WZ2100\warzone2100_portable.exe"
Version: Version: 3.2.2, Built:Dec  3 2016
Distributor: wz2100.net
Compiled on: Dec  3 2016 23:23:48
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Thu Apr 20 10:00:05 2017

Pointers: 32bit

Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3

Misc Data:
[10:00:06]Video Mode 1920 x 1080 (fullscreen)
[10:00:06]OpenGL Vendor: NVIDIA Corporation
[10:00:06]OpenGL Renderer: GeForce GTX 970/PCIe/SSE2
[10:00:06]OpenGL Version: 4.5.0 NVIDIA 381.65
[10:00:06]GLEW Version: 1.12.0
[10:00:06]OpenGL GLSL Version : 4.50 NVIDIA
[10:00:06]OpenAL Device Name: OpenAL Soft
[10:00:06]OpenAL Vendor: OpenAL Community
[10:00:06]OpenAL Version: 1.1 ALSOFT 1.16.0
[10:00:06]OpenAL Renderer: OpenAL Soft
[10:00:06]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[10:00:06]Using Backend: SDL
[10:00:06]Using language: System locale
[10:01:37]UPnP device found: http://192.168.1.1:49152/gatedesc.xml urn:schemas-upnp-org:device:InternetGatewayDevice:1 LAN address 192.168.1.160


C:\Users\Tommi\WZ2100\warzone2100_portable.exe caused an Access Violation at location 0085ff26 in module C:\Users\Tommi\WZ2100\warzone2100_portable.exe Reading from location 00000006.

Log message: info    |10:00:05: [realmain:938] Using C:\Users\Tommi\WZ2100\Warzone 2100 3.2\logs\WZlog-0420_100005.txt debug file
Log message: error   |10:01:27: [NETjoinGame:2881] Cannot resolve hostname "25": Host not found

Registers:
eax=00000012 ebx=00000007 ecx=00000001 edx=00000006 esi=00000000 edi=00000015
eip=0085ff26 esp=112df19c ebp=0000000a iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010206

Call stack:
0085FF26  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:0085FF26  alGenSoundfontsSOFT
008601B6  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:008601B6  alGenSoundfontsSOFT
00819491  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:00819491  alGenSoundfontsSOFT
006244D9  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:006244D9  iV_GetTextWidth  /home/wz2100/build/warzone2100-3.2.2/lib/ivis_opengl/textdraw.cpp:148
0062595C  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:0062595C  iV_DrawFormattedText  /home/warzone2100/mxe_jan2016/usr/lib/gcc/i686-w64-mingw32.static/4.9.3/include/c++/bits/basic_string.h:814
00427FA3  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:00427FA3  displayConsoleMessages  /home/warzone2100/mxe_jan2016/usr/lib/gcc/i686-w64-mingw32.static/4.9.3/include/c++/bits/stl_deque.h:155
83C2C8F0
83993D04
83993D1C
40BF8EDE
080003E9  C:\Users\Tommi\WZ2100\warzone2100_portable.exe:080003E9  g_get_num_processors
11663440
116600C0
11662B98
TomphaA
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Re: Anyone able to help with a crash

Postby TomphaA » 26 Apr 2017, 20:38

Anyone? :(
TomphaA
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Re: Anyone able to help with a crash

Postby Per » 26 Apr 2017, 20:52

TomphaA wrote:Anyone? :(

Did you try 3.2.3 yet?
Per
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