asking about Warzone 2100 files usage
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- New user
- Posts: 5
- Joined: 13 Apr 2017, 17:34
asking about Warzone 2100 files usage
is it ok if i use the Warzone 2100 files in unreal engine
Re: asking about Warzone 2100 files usage
The summary of forum discussions on this subject is:
- Unfortunately, there are no layers here to give an exact and reliable advice.
- All Warzone 2100 files are under GPL v2+, which is a strong copyleft license. Using these files may allow your users to force you to release your whole product, including source code, under GPL.
- If you find releasing a GPL-licensed product a good idea, note that it is treated as a commercial activity (because GPL allows commercial use), so you can't use soft that you own under a "for non-commercial use only" license during development of your product.
- Unfortunately, there are no layers here to give an exact and reliable advice.
- All Warzone 2100 files are under GPL v2+, which is a strong copyleft license. Using these files may allow your users to force you to release your whole product, including source code, under GPL.
- If you find releasing a GPL-licensed product a good idea, note that it is treated as a commercial activity (because GPL allows commercial use), so you can't use soft that you own under a "for non-commercial use only" license during development of your product.
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- New user
- Posts: 5
- Joined: 13 Apr 2017, 17:34
Re: asking about Warzone 2100 files usage
so far i can do much stuff but the only struggle is making the factory right, as in, i'm struggling to get the decal on, the F1
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- New user
- Posts: 5
- Joined: 13 Apr 2017, 17:34
Re: asking about Warzone 2100 files usage
mind if i was to post my progress here or should i make a new topic somewhere?
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- New user
- Posts: 5
- Joined: 13 Apr 2017, 17:34
Re: asking about Warzone 2100 files usage
i'm only using the files to get used to unreal engine anyway