NoQ wrote: needinfo on #2 (never found it effective, even though seen it used many times)
you can simply compare build points of bug and viper
bug.BuidPoints - 100
viper.BuildPoints - 150
bug TMG htrack - 14 s
viper TMG htrack - 19 s
bug flamer htrack - 18 s
viper flamer htrack - 23 s
bug HMG htrack - 21 s
viper HMG htrack - 25 s
as we know from Iluvalar lectures: 20% more unit provide % of power much more than 20%
in my experience even with current research paths bug body is quite effective in high-oil matches
NoQ wrote:
totally disagree on #4
logic is simple
1) making light bodies appear earlier => light bodies become stronger (do you agreed?)
2) flamers/inferno much more effective against light bodies (do you agreed?)
3) => flamers become more valuable in game
NoQ wrote:
but an extra choice against flamers before cobras is effective
you have not any choice here!
all light bodies more vulnerable to flamers than cobra (exept retaliation of course)
and that choice you gave to all players, so flamer player also has this choice
flamer player can simply make flamers and cover all situation that was before that patch plus early light bodies
NoQ wrote:
"grand fix of everything" is much harder to evaluate and to agree upon
some issues should be fixed first.. i mean "core" issues like accuracy/speed formulas