[3.1] Ultimate Scavenger AI Mod
Re: [3.1+] Ultimate Scavenger AI Mod
I'm looking for artwork, feedback/corrections and any other info relating to the new Scavenger page on WZpedia: https://warzone.atlassian.net/wiki/disp ... Scavengers - Any help/feedback greatly appreciated
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
Re: Ultimate Scavenger AI Mod (for 3.1)
Might the reason be that they didn't find a spot for a 2x2 building in the middle of such a complicated landscape (?)Berg wrote:Scavs did not build chopper factories on tmp500 10 player map. (Moisture)
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: [3.1+] Ultimate Scavenger AI Mod
Just a slight change to make new factory model match scav vtol factory both now belong to that go getter Fred.
The archive only contains the new fred's gas and its texture.
The archive only contains the new fred's gas and its texture.
- Attachments
-
- newscavfact.tar.gz
- (318.98 KiB) Downloaded 329 times
Re: [3.1+] Ultimate Scavenger AI Mod
where can I find that program to edit these models?Berg wrote:Just a slight change to make new factory model match scav vtol factory both now belong to that go getter Fred.
The archive only contains the new fred's gas and its texture.
Re: [3.1+] Ultimate Scavenger AI Mod
I use Misfit mm3d other use blender.
http://www.misfitcode.com/misfitmodel3d/
http://www.blender.org/
Im not gona go into model conversion details here this is for scav mod
http://www.misfitcode.com/misfitmodel3d/
http://www.blender.org/
Im not gona go into model conversion details here this is for scav mod
Re: [3.1+] Ultimate Scavenger AI Mod
They look very goodBerg wrote:Just a slight change to make new factory model match scav vtol factory both now belong to that go getter Fred.
The archive only contains the new fred's gas and its texture.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
- Goth Zagog-Thou
- Regular
- Posts: 1582
- Joined: 06 Jan 2007, 08:08
- Location: Delta Base
- Contact:
Re: [3.1+] Ultimate Scavenger AI Mod
Yep, very good-looking stuff Berg. Well done!
Re: [3.1+] Ultimate Scavenger AI Mod
Just had an idea - why not use the gas station as the model for the scav power generator? So they get oil out of the ground using a derrick in usual way, but to make use of oil they need a gas station to fill their road warriors' tanks. Or... Use it as a repair facility so scav vehicles return to the petrol station every so often to refuel...
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
Re: [3.1+] Ultimate Scavenger AI Mod
Yeah THAT (:repair facility
Makes me want to make the next version.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: [3.1+] Ultimate Scavenger AI Mod
It is a good idea, but what about the factory...?
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Re: [3.1+] Ultimate Scavenger AI Mod
It's a shame the petrol station doesn't have a repair shop on the side... If there was some way to have the repair shop big enough and the repair point inside it, vehicles would drive in to it and you'd see the blue sparky repair lights flashing through the repair shop windows... I always imagined scav repairs would be done by blokes with hammers and welding kits...?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
Re: [3.1+] Ultimate Scavenger AI Mod
Mmm yeah, I also feel this one is much better than the one the Project has (:
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: [3.1+] Ultimate Scavenger AI Mod
Another concept repair bay
Re: [3.1+] Ultimate Scavenger AI Mod
@Berg: the new gas station texture looks really nice
-insert deep philosophical statement here-