Texture Resolution = All Equal

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
Post Reply
iamaloner
Trained
Trained
Posts: 49
Joined: 23 May 2012, 12:09
Location: Zagreb,Croatia

Texture Resolution = All Equal

Post by iamaloner »

I am anoyed by difrience in resolution in textures per cm2...

Warzone 2100 textures should need some redesing, as all textures should have same ammount of pixels per cm2.
So if textures in WZ 2100 are made well and all textures have same pixels per cm2 then it will be good and objects and terrain will have same details in textures and make game nicer...

Also I would like to see better blending then in current version 2.39 and that Radar spins properly... I noticed the first time I played WZ2100... 2 years ago.
User avatar
Emdek
Regular
Regular
Posts: 1329
Joined: 24 Jan 2010, 13:14
Location: Poland
Contact:

Re: Texture Resolution = All Equal

Post by Emdek »

Have you checked current version, 3.1 beta 10?
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.


Beware! Mad Qt Evangelist.
User avatar
Giani
Regular
Regular
Posts: 804
Joined: 23 Aug 2011, 22:42
Location: Argentina

Re: Texture Resolution = All Equal

Post by Giani »

iamaloner wrote: Also I would like to see better blending then in current version 2.39 and that Radar spins properly... I noticed the first time I played WZ2100... 2 years ago.
I don't know if you mean better textures or what, but 2.3.9 is "abandoned", because devs are working on beta verions.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
iamaloner
Trained
Trained
Posts: 49
Joined: 23 May 2012, 12:09
Location: Zagreb,Croatia

Re: Texture Resolution = All Equal

Post by iamaloner »

I dont mean like better texturer, dummies...

I want to say that if there would be low, mid or high res textures that all textures have same ammount of pixels per cm2...
You dont know what is cm2(centimeter square<cm2). Sorry if my english sucks.
User avatar
Emdek
Regular
Regular
Posts: 1329
Joined: 24 Jan 2010, 13:14
Location: Poland
Contact:

Re: Texture Resolution = All Equal

Post by Emdek »

iamaloner, have you measured that?
I would like to see opinion from artwork designers etc. :-)
Also, I wouldn't say that all would need the same density, with big enough minimal one it wouldn't make real visual difference (though higher density could waste resources and effects of scaling could look bad).
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.


Beware! Mad Qt Evangelist.
iamaloner
Trained
Trained
Posts: 49
Joined: 23 May 2012, 12:09
Location: Zagreb,Croatia

Re: Texture Resolution = All Equal

Post by iamaloner »

I forgot about density... Its something like that... Well if density of textures are the same then every texture would have same quality of detail and maybe if possible, make a possible texture codec that supports that density of textures if possible, to improve performance... Right?
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Texture Resolution = All Equal

Post by Jorzi »

Not entirely sure what you're trying to say, but I am pretty sure that all the current ground textures have the same resolution and scaling. Decals have a little bit lower resolution, though, and I have already requested to bump decal resolution up to 256
ImageImage
-insert deep philosophical statement here-
iamaloner
Trained
Trained
Posts: 49
Joined: 23 May 2012, 12:09
Location: Zagreb,Croatia

Re: Texture Resolution = All Equal

Post by iamaloner »

OMFG... Cant you understand... *** dumb people...

I want that density of pixels would be the same...OMFG... So... nvm...
Last edited by Staff on 25 May 2012, 01:05, edited 1 time in total.
Reason: ... breaking forum rules
User avatar
Giani
Regular
Regular
Posts: 804
Joined: 23 Aug 2011, 22:42
Location: Argentina

Re: Texture Resolution = All Equal

Post by Giani »

iamaloner wrote:OMFG... Cant you understand... **** dumb people...

I want that density of pixels would be the same...OMFG... So... nvm...
You know this is a forum, right?
And don't complain that nobody understands you if you explain everything in two words. At least use simple words or write the sentences well. :annoyed:
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
User avatar
Staff
Global Moderator
Global Moderator
Posts: 387
Joined: 27 May 2011, 04:08

Re: Texture Resolution = All Equal

Post by Staff »

iamaloner has a nice month long vacation, since they obviously can't follow forum rules, even though they were warned.
:annoyed:
Sorry, this account has been deactivated.
Please post issues in Website feedback instead, only Moderators can read things there.
Post Reply