Texture Resolution = All Equal
Texture Resolution = All Equal
I am anoyed by difrience in resolution in textures per cm2...
Warzone 2100 textures should need some redesing, as all textures should have same ammount of pixels per cm2.
So if textures in WZ 2100 are made well and all textures have same pixels per cm2 then it will be good and objects and terrain will have same details in textures and make game nicer...
Also I would like to see better blending then in current version 2.39 and that Radar spins properly... I noticed the first time I played WZ2100... 2 years ago.
Warzone 2100 textures should need some redesing, as all textures should have same ammount of pixels per cm2.
So if textures in WZ 2100 are made well and all textures have same pixels per cm2 then it will be good and objects and terrain will have same details in textures and make game nicer...
Also I would like to see better blending then in current version 2.39 and that Radar spins properly... I noticed the first time I played WZ2100... 2 years ago.
Re: Texture Resolution = All Equal
Have you checked current version, 3.1 beta 10?
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
Re: Texture Resolution = All Equal
I don't know if you mean better textures or what, but 2.3.9 is "abandoned", because devs are working on beta verions.iamaloner wrote: Also I would like to see better blending then in current version 2.39 and that Radar spins properly... I noticed the first time I played WZ2100... 2 years ago.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Re: Texture Resolution = All Equal
I dont mean like better texturer, dummies...
I want to say that if there would be low, mid or high res textures that all textures have same ammount of pixels per cm2...
You dont know what is cm2(centimeter square<cm2). Sorry if my english sucks.
I want to say that if there would be low, mid or high res textures that all textures have same ammount of pixels per cm2...
You dont know what is cm2(centimeter square<cm2). Sorry if my english sucks.
Re: Texture Resolution = All Equal
iamaloner, have you measured that?
I would like to see opinion from artwork designers etc.
Also, I wouldn't say that all would need the same density, with big enough minimal one it wouldn't make real visual difference (though higher density could waste resources and effects of scaling could look bad).
I would like to see opinion from artwork designers etc.
Also, I wouldn't say that all would need the same density, with big enough minimal one it wouldn't make real visual difference (though higher density could waste resources and effects of scaling could look bad).
Nadszedł już czas, najwyższy czas, nienawiść zniszczyć w sobie.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
The time has come, the high time, to destroy hatred in oneself.
Beware! Mad Qt Evangelist.
Re: Texture Resolution = All Equal
I forgot about density... Its something like that... Well if density of textures are the same then every texture would have same quality of detail and maybe if possible, make a possible texture codec that supports that density of textures if possible, to improve performance... Right?
Re: Texture Resolution = All Equal
Not entirely sure what you're trying to say, but I am pretty sure that all the current ground textures have the same resolution and scaling. Decals have a little bit lower resolution, though, and I have already requested to bump decal resolution up to 256
-insert deep philosophical statement here-
Re: Texture Resolution = All Equal
OMFG... Cant you understand... *** dumb people...
I want that density of pixels would be the same...OMFG... So... nvm...
I want that density of pixels would be the same...OMFG... So... nvm...
Last edited by Staff on 25 May 2012, 01:05, edited 1 time in total.
Reason: ... breaking forum rules
Reason: ... breaking forum rules
Re: Texture Resolution = All Equal
You know this is a forum, right?iamaloner wrote:OMFG... Cant you understand... **** dumb people...
I want that density of pixels would be the same...OMFG... So... nvm...
And don't complain that nobody understands you if you explain everything in two words. At least use simple words or write the sentences well.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Re: Texture Resolution = All Equal
iamaloner has a nice month long vacation, since they obviously can't follow forum rules, even though they were warned.
Sorry, this account has been deactivated.
Please post issues in Website feedback instead, only Moderators can read things there.
Please post issues in Website feedback instead, only Moderators can read things there.