New FMV how important is this to the community?
Re: New FMV how important is this to the community?
I was really disappointed when i found out the FMV's aren't in the game.
Usually, after the First Campaign in the Desert, the other two are boring as hell to me.
Without FMV's in them, i would be bored, and just press let me win all the time to skip boring, long missions.
Beta Campaigns, and Gamma Campaigns are way too long, boring, and tedious. Without FMV's you really have nothing to look forward to after each one.
Usually, after the First Campaign in the Desert, the other two are boring as hell to me.
Without FMV's in them, i would be bored, and just press let me win all the time to skip boring, long missions.
Beta Campaigns, and Gamma Campaigns are way too long, boring, and tedious. Without FMV's you really have nothing to look forward to after each one.
Re: New FMV how important is this to the community?
it also helps make an intresting storyline lets face it no one likes to play a game without a story that would just be dull
Re: New FMV how important is this to the community?
Have you read http://wz2100.net/forum/index.php?topic=741.0? To me of course, the single player version is just about useless without them. As I mentioned in the post above, I think alot of people who find the reviews of Warzone and read about an immersive storyline search, find wz2100.net, download, play single player, are turned off and delete it without ever trying MP or giving the game a second thought. In a nutshell if we want to get more people into this very old but king of RTS's we need to recruit and WZ missing the FMV's is a disservice to the game, as great as it is. It's a huge eyesore and nobody wants to see that.
Greatness of Game=Good=Recruit to keeping WZ alive...
Recruit=Preserve
Preserve=Good
Greatness of Game=Good=Recruit to keeping WZ alive...
Recruit=Preserve
Preserve=Good
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Re: New FMV how important is this to the community?
Think the importance is something between super, mega, hyper and UBER! Told some old WZ-Friends of this project and all of them throw it away because of the missing FMV's
Re: New FMV how important is this to the community?
I agree with all of you here.
Also let me put my two cents in by saying that the legal issues surrounding the FMVs are moot.
They are moot.
Let me say it again, they are moot.
Just one more time for effect: The legal issues are moot.
Also: The dev. project will not get taken down, nor anyone sued. The issues are moot.
Anyone who has talent in the direction of creating new FMVs should instead put their talent toward developing new models, or updating the current ones. WZ2100 needs a graphics overhaul. Let the FMVs be and post them for download.
Also let me put my two cents in by saying that the legal issues surrounding the FMVs are moot.
They are moot.
Let me say it again, they are moot.
Just one more time for effect: The legal issues are moot.
Also: The dev. project will not get taken down, nor anyone sued. The issues are moot.
Anyone who has talent in the direction of creating new FMVs should instead put their talent toward developing new models, or updating the current ones. WZ2100 needs a graphics overhaul. Let the FMVs be and post them for download.
The best thing to do when your philosophies don't stand up to debate is to lock the thread and claim victory.
Re: New FMV how important is this to the community?
We can only thank the dev's here and by joining these forums we have to respect their morals and accept their terms of agreement. In terms of the overhaul I know its in progress but just how much can the engine handle grim? It certainly can't be anything we throw at it! Then again, when resurrection added shadows I was amazed...
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Re: New FMV how important is this to the community?
You could count on me to make simple sound effects (like, for example, the zooming map sounds, briefing commences sound etc.)GrimMoroe wrote: Well as it stands right now I am pretty busy with tutorials and tiesets and models but I am thinking about doing new 3d animated FMVs for wz. The biggest thing I will need to find some people to do sounds/music for them. First I want to see how many people are really interested in this before I commit to that amount of work.
The thing I miss the most is the maps, because they're the most informattive thing on FMVs.
Re: New FMV how important is this to the community?
And I feel cheated when the briefing says "Destroy enemy forces at this location and recover any artefacts" and "this location" isn't shown ;D
Re: New FMV how important is this to the community?
Especially in the 3rd Sector, when it's the richest in storyline.
Re: New FMV how important is this to the community?
We will not, and shall not provide the FMVs through this project. First and foremost because warzone would _not_ be Free software then. This would also prevent Warzone from being included into multiple GNU/Linux distributions because of the involved licensing issues.Chojun wrote: Also let me put my two cents in by saying that the legal issues surrounding the FMVs are moot.
....
Also: The dev. project will not get taken down, nor anyone sued. The issues are moot.
Anyone who has talent in the direction of creating new FMVs should instead put their talent toward developing new models, or updating the current ones. WZ2100 needs a graphics overhaul. Let the FMVs be and post them for download.
If anyone else would want to provide these FMVs for themselves we won't object to it. Just don't involve us in this potential copyright violation (yes I think that law sucks, that doesn't mean I'll abondan my priniciples on FOSS and break this law).
"First make sure it works good, only then make it look good." -- Giel
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