MP3 support is now removed from TRUNK, I'm still working on removing JPEG (or rather replacing some functions it serves).Giel wrote: I've got a patch ready and waiting to remove MP3 support. I've just sent it to the mailinglist so people have their chance to object it.
WZ mini mod?
Re: WZ mini mod?
"First make sure it works good, only then make it look good." -- Giel
Want to tip/donate? bitcoin:1EaqP4ZPMvUffazTxm7stoduhprzeabeFh
Want to tip/donate? bitcoin:1EaqP4ZPMvUffazTxm7stoduhprzeabeFh
Re: WZ mini mod?
Both JPEG and MP3 are gone, so go ahead.DevUrandom wrote: Interesting idea. The build itself is no problem, and for the data I think a (v)patch against the 2.0 data would work.
This would however need a (this?) server with all the dependencies installed. Maybe we can kill mp3 and jpeg support and thus reduce the deps a little bit. I'll try to work out a script that does the patching and installer creation automatically.
"First make sure it works good, only then make it look good." -- Giel
Want to tip/donate? bitcoin:1EaqP4ZPMvUffazTxm7stoduhprzeabeFh
Want to tip/donate? bitcoin:1EaqP4ZPMvUffazTxm7stoduhprzeabeFh
Re: WZ mini mod?
a stupidly weak bug body in a T3 game?Kyor wrote: Make lots of them with bug body and vtol cannons( or bunker busters), into a T3 Game, put them attached to a Strike tower, and defend your base wiselly =D
bunker busters to defend against incoming attacks? I never knew bunkers could move...
-
- Regular
- Posts: 611
- Joined: 10 Nov 2006, 16:54
Re: WZ mini mod?
This "swarm" mentality may work against turtlers, but techers will decimate it. A strat that involves heavy bodies would eat this for lunch.Kyor wrote: lol, vtols are strong.
Make lots of them with bug body and vtol cannons( or bunker busters), into a T3 Game, put them attached to a Strike tower, and defend your base wiselly =D
It's just another case of strat / counter-strat.
- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: WZ mini mod?
hmm I cant seem to figure out the differences between turtlers and techers...themousemaster wrote: This "swarm" mentality may work against turtlers, but techers will decimate it. A strat that involves heavy bodies would eat this for lunch.
It's just another case of strat / counter-strat.
tasks postponed until the trunk is relatively stable again.
Re: WZ mini mod?
Combine it with lots of artillery emplacements =D