So I'm not going to have access to my Windows machine anytime soon, so I'll need to figure out how to compile Warzone on Mac OS X if you want me to fix any of the 10-or-so outstanding bugs I'm planning on fixing.
** BUILD FAILED **
The following build commands failed:
SDL:
Ld /Users/zarel/Warzone/warzone2100-2.2.3/macosx/build/Warzone.build/Release/SDL.build/Objects-normal/i386/SDL normal i386
Ld /Users/zarel/Warzone/warzone2100-2.2.3/macosx/build/Warzone.build/Release/SDL.build/Objects-normal/ppc/SDL normal ppc
Gettext:
ProcessPCH /var/folders/Ju/Juipe8z2Gq4RBi-hBkKiuk+++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/Carbon-ejgkyjjjvnugvxgatlyrvremxwko/Carbon.h.gch /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Carbon.framework/Headers/Carbon.h normal ppc c com.apple.compilers.gcc.4_2
ProcessPCH /var/folders/Ju/Juipe8z2Gq4RBi-hBkKiuk+++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/Carbon-eyjugddkdkeyjacnzkyiyhozdshe/Carbon.h.gch /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Carbon.framework/Headers/Carbon.h normal i386 c com.apple.compilers.gcc.4_2
SDL_net:
Ld /Users/zarel/Warzone/warzone2100-2.2.3/macosx/build/Warzone.build/Release/SDL_net.build/Objects-normal/ppc/SDL_net normal ppc
Ld /Users/zarel/Warzone/warzone2100-2.2.3/macosx/build/Warzone.build/Release/SDL_net.build/Objects-normal/i386/SDL_net normal i386
QuesoGLC:
ProcessPCH /var/folders/Ju/Juipe8z2Gq4RBi-hBkKiuk+++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/Carbon-blxongxxfbewtoeexxaspfqdidkz/Carbon.h.gch /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Carbon.framework/Headers/Carbon.h normal ppc c com.apple.compilers.gcc.4_2
ProcessPCH /var/folders/Ju/Juipe8z2Gq4RBi-hBkKiuk+++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/Carbon-ahgrjnjravaelqbwvhadhrthaftn/Carbon.h.gch /Developer/SDKs/MacOSX10.5.sdk/System/Library/Frameworks/Carbon.framework/Headers/Carbon.h normal i386 c com.apple.compilers.gcc.4_2
Warzone:
Ld /Users/zarel/Warzone/warzone2100-2.2.3/macosx/build/Warzone.build/Release/Warzone.build/Objects-normal/ppc/Warzone normal ppc
Ld /Users/zarel/Warzone/warzone2100-2.2.3/macosx/build/Warzone.build/Release/Warzone.build/Objects-normal/i386/Warzone normal i386
(10 failures)
So I'm not going to have access to my Windows machine anytime soon, so I'll need to figure out how to compile Warzone on Mac OS X if you want me to fix any of the 10-or-so outstanding bugs I'm planning on fixing.
Make sure the 10.4 SDK is installed, first. Check MacOSX10.4u.sdk is present in \Developer\SDKs, or go back to your Xcode 3.2 installer and check the 10.4 SDK option.
Make sure the 10.4 SDK is installed, first. Check MacOSX10.4u.sdk is present in \Developer\SDKs, or go back to your Xcode 3.2 installer and check the 10.4 SDK option.
I installed Xcode with 10.4 support, and I tried 10.4 first; it wouldn't even start compiling. Here's the error:
isoleucine:macosx zarel$ xcodebuild -project Warzone.xcodeproj -target Warzone -configuration Release -sdk macosx10.4
=== BUILD NATIVE TARGET Bison OF PROJECT Warzone WITH CONFIGURATION Release ===
Check dependencies
PhaseScriptExecution "Fetch source and build" build/Warzone.build/Release/Bison.build/Script-221052070E3D22540057CD9C.sh
cd /Users/zarel/Warzone/warzone2100-2.2.3/macosx
[insert lots of "setenv" here]
=== BUILD NATIVE TARGET Autorevision OF PROJECT Warzone WITH CONFIGURATION Release ===
Check dependencies
GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file autorevision.cpp)
GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file autorevision.cpp)
** BUILD FAILED **
Zarel wrote:
I installed Xcode with 10.4 support, and I tried 10.4 first; it wouldn't even start compiling. Here's the error:
Oh, yeah. As I mentioned in my original thread about building under OS X 10.6, don't use GCC version 4.2. Specify version 4.0. viewtopic.php?f=4&t=3641
No idea how to specify that from the command line, so I normally use the Xcode graphical interface.
Vermithrax wrote:Oh, yeah. As I mentioned in my original thread about building under OS X 10.6, don't use GCC version 4.2. Specify version 4.0. viewtopic.php?f=4&t=3641
No idea how to specify that from the command line, so I normally use the Xcode graphical interface.