New Terrain

Discuss the future of Warzone 2100 with us.

Re: New Terrain

Postby stiv » 23 Apr 2010, 02:12

andron wrote:stiv hmm can you hear the pitiful crys of the much people who have a decent pc and want to play the new graphics but cannot because the trunk version from januar does allways crash especially in skirmish?


Indeed, I can. And I feel for them. January was long ago and trunk seems fairly stable, at least for skirmish. Putting up trunks builds is a good idea. Maybe we can do something about that.

On linux, it is not too hard to compile trunk yourself. There is a script to download the source code and fetch the necessary libraries. Windows or OSX is another story, let's not even go there.

What platform are you running?
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Re: New Terrain

Postby Zarel » 23 Apr 2010, 03:37

stiv wrote:On linux, it is not too hard to compile trunk yourself. There is a script to download the source code and fetch the necessary libraries. Windows or OSX is another story, let's not even go there.

OS X isn't. It's a matter of downloading the tarball, extracting it, double-clicking the "Warzone" project, and clicking "Build".

(Assuming you have Xcode installed. Otherwise, put "install Xcode" at the beginning of the list.)

It's really only the Windows users that are screwed.

I'd make an OS X trunk build for you guys, but the pathing in trunk is currently somewhere between "unplayable" and "really unplayable", so I'mma fix that before going further.
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Re: New Terrain

Postby stiv » 23 Apr 2010, 04:41

but the pathing in trunk is currently somewhere between "unplayable" and "really unplayable", so I'mma fix that before going further.


What a fascinating opinion.
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Re: New Terrain

Postby andron » 23 Apr 2010, 15:49

im running windows at the moment only windows normally i have dual boot but i need a bigger harddisk ;)
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Re: New Terrain

Postby zimboptoo » 23 Apr 2010, 23:46

Zarel wrote:I'd make an OS X trunk build for you guys, but the pathing in trunk is currently somewhere between "unplayable" and "really unplayable", so I'mma fix that before going further.


It's the price we pay for the bleeding edge. I started with a weekly trunk build from the get-go (situations where linux is easier to get software for ftw!), so I'm used to the quirks. I've always had the new graphics, and I can't imagine downgrading.

Someday, when work doesn't suck all of the programming potential out of me, I'll start giving back. And, if it's not already fixed, pathfinding will be the first thing I'll take a look at.
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Re: New Terrain

Postby stiv » 25 Apr 2010, 04:42

Did someone say something about trunk builds?

OSX

Windows

No, don't thank me. Thank Buginator and dak180 who did the work.
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Re: New Terrain

Postby BlueMaxima » 25 Apr 2010, 06:49

Thanks stivvy.
Bring back...ducks!
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Re: New Terrain

Postby Bruno Rodolfo » 11 Jun 2010, 23:23

I could not put the patch in Warzone 2100 2.3 what do I do?
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Re: New Terrain

Postby Crymson » 16 Jun 2010, 20:44

Bruno Rodolfo wrote:I could not put the patch in Warzone 2100 2.3 what do I do?

There is no patch.
This is the next version of warzone. Warzone 3.0
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Re: New Terrain

Postby Ubermad » 18 Jun 2010, 22:09

i cant wait to see the new textures in game for myself :D
yay, lolcakez! *omnomnomnom*
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