research lab in development

Discuss the future of Warzone 2100 with us.
elio
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research lab in development

Post by elio » 12 Sep 2008, 22:30

here're two preview pictures, hope you like it! :)

this version hasn't got modules
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screen2.jpg
screen1.jpg

elio
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Re: research lab in development

Post by elio » 13 Sep 2008, 09:17

now with module

i suggest we introduce a second module, for research the of dedicated synaptic link analysis
Attachments
screen1.jpg

elio
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Re: research lab in development

Post by elio » 13 Sep 2008, 09:24

second module
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screen2.jpg

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ClockWork
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Re: research lab in development

Post by ClockWork » 13 Sep 2008, 11:21

Wow, your 3D modeling skills really infuriates me. because all I can do is sit, and do nothing to help, besides posting comments.

Cant really give out any constructive criticism, but it looks polished so far.

elio
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Re: research lab in development

Post by elio » 13 Sep 2008, 14:00

here is a more "rounded" O_o version, hope you like it, so i'll continue
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screen4.jpg
screen3.jpg

Tymon
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Re: research lab in development

Post by Tymon » 13 Sep 2008, 15:40

Looks awsome!

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wari
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Re: research lab in development

Post by wari » 13 Sep 2008, 16:14

Outstanding work as always elio, please keep it up!

fisk0
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Re: research lab in development

Post by fisk0 » 13 Sep 2008, 16:19

Looks great, very 'techy' look to it, just like a research lab should have.
I'd love to see it with some texturing.
Desktop: AMD Athlon X3 440 3.0ghz, 4GB RAM, Radeon HD4200, Windows 7 Professional 64-bit
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elio
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Re: research lab in development

Post by elio » 13 Sep 2008, 17:32

thank you very much, i'll continue and also add this level of detail to other structures (factory, power gen) :)

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Fisco
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Re: research lab in development

Post by Fisco » 14 Sep 2008, 23:50

Looks awesome!

Makes me want to dive into modding myself!

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kipman725
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Re: research lab in development

Post by kipman725 » 15 Sep 2008, 00:29

well done ellio definatly an improvment over the default. How soon can you get it textured and in the turnk :twisted:

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Black Project
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Re: research lab in development

Post by Black Project » 15 Sep 2008, 02:19

elio wrote:here is a more "rounded" O_o version, hope you like it, so i'll continue
Wow, i gotta congratulate you in one word:

Outstanding :)

elio
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Re: research lab in development

Post by elio » 15 Sep 2008, 07:02

kipman725 wrote:well done ellio definatly an improvment over the default. How soon can you get it textured and in the turnk :twisted:
pay me per hour and i'll do it now xD
problem is, that implementing teamcolours is somewhat a pita, but i could export it without teamcolours (original base structures don't have teamcolours either)

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Zi-Chan
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Re: research lab in development

Post by Zi-Chan » 15 Sep 2008, 08:23

elio wrote:here is a more "rounded" O_o version, hope you like it, so i'll continue
You need to continue on this rounded Shapes. :) Warzone needs more rounded Shapes badly. Everything is so edged. :-S

Future will go to round Shapes for sure, because the Ball is the stablest known Form of an Object.
I don't know, if the Future goes to Glass Domes, but it could be possible. It would be the best Way to let natural Light in, without being attackable so easy (because the round Shape is the stablest known Form).
:ninja:

elio
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Re: research lab in development

Post by elio » 24 Dec 2008, 00:44

update :scream:

i suggest two modules... one is for 'synaptic link' and one is for 'dedicated synaptic link'
Attachments
screen5.jpg

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