Metalbeast's ideas and wishes
- MetalBeast
- Trained
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Metalbeast's ideas and wishes
My ides/wishes for the feature:
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- possibillity to deactivate Laser-Satelite for skirmisch and multiplayer games, in buildings-limit menu (as you already did for the global-radar)
- possibility for setup, up to 10 research-facilities in buildings-limit menu.
- "units-zoom" for user-interface, cause with biggger screen-resolutions, it is not possible to idetify the units by their shape anymore, they look like some colored blots.
- customizable UI (break the "5 unites per page" limit)
- customizabe reasearch-tree (which building can still be build, even if newer version is av.)
more to come,
cu, MB
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- possibillity to deactivate Laser-Satelite for skirmisch and multiplayer games, in buildings-limit menu (as you already did for the global-radar)
- possibility for setup, up to 10 research-facilities in buildings-limit menu.
- "units-zoom" for user-interface, cause with biggger screen-resolutions, it is not possible to idetify the units by their shape anymore, they look like some colored blots.
- customizable UI (break the "5 unites per page" limit)
- customizabe reasearch-tree (which building can still be build, even if newer version is av.)
more to come,
cu, MB
Re: Metalbeast's ideas and wishes
Just curious, is there a reason why you didn't post this in:
Warzone 2100 wish list - all can contribute_part 2 - viewtopic.php?f=6&t=1267 ?
Warzone 2100 wish list - all can contribute_part 2 - viewtopic.php?f=6&t=1267 ?
Re: Metalbeast's ideas and wishes
I got a limits MOD for the old 1.10. I don't remember where I got it from... Well it will need to be converted to the new format to work with 2.1.x. Get it:
You can deactivate the laser satellite with this, put the research buildings up to 7, get 50 oil rigs instead of 30 and stuff like that. You can make changes for every building (I think!) in the game.Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super
Re: Metalbeast's ideas and wishes
Here's a converted version. No readme though. If someone wants to add it, go ahead.Powzone wrote:Well it will need to be converted to the new format to work with
Activate the MOD with the following command line:
Code: Select all
--mod structurelimits.wz
- MetalBeast
- Trained
- Posts: 130
- Joined: 01 Feb 2007, 23:57
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Re: Metalbeast's ideas and wishes
Sorry, didn't notice this thread.Buginator wrote:Just curious, is there a reason why you didn't post this in:
Warzone 2100 wish list - all can contribute_part 2 - viewtopic.php?f=6&t=1267 ?
Big THXTroman wrote:Here's a converted version. No readme though. If someone wants to add it, go ahead.Powzone wrote:Well it will need to be converted to the new format to work with
Activate the MOD with the following command line:
Code: Select all
--mod structurelimits.wz
will test it immediately
P.S. It is possible to make this mod 2.0.10 compatible ?
I can not play 2.1 beta due to the "stutter problem"
Re: Metalbeast's ideas and wishes
Did you try to activate it in 2.0.10?MetalBeast wrote:Big THX
will test it immediately
P.S. It is possible to make this mod 2.0.10 compatible ?
I can not play 2.1 beta due to the "stutter problem"
- MetalBeast
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- Posts: 130
- Joined: 01 Feb 2007, 23:57
- Location: Germany
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Re: Metalbeast's ideas and wishes
Yes, the game crashes to desktop.Troman wrote: Did you try to activate it in 2.0.10?
Re: Metalbeast's ideas and wishes
If I knew what is causing the crash then maybe I could make it work with 2.0.10, but I have no idea why it crashes.MetalBeast wrote:Yes, the game crashes to desktop.Troman wrote: Did you try to activate it in 2.0.10?
Re: Metalbeast's ideas and wishes
Arch / Intel Core i9 12900 / 32GB RAM / NVidia RTX2070 Super