Text version. We're going to move to SQLite soon, though, which is why they're there.ouch wrote:which reminds me... I see there are 2 STATS directories in the main WZ file. does the game use the text version or the sqlite version? (I hope SQLITE version because it's so much easier to work with...)
*Real* nightly builds! [NO LONGER AVAILABLE]
Re: *Real* nightly builds!
Re: *Real* nightly builds!
damn it! re-sticky this thread at once!
Seriously... I'm sick of searching through all the pages to find it.
thanks lav!
Seriously... I'm sick of searching through all the pages to find it.
thanks lav!
Re: *Real* nightly builds!
Is this dead? I can't find the builds anyway
Re: *Real* nightly builds!
...did you read the first post in the thread? There's only one link in it, and it links directly to the builds...kdalts wrote:Is this dead? I can't find the builds anyway
Re: *Real* nightly builds!
Great to get such a speedy reply - thanks.. and no, I completely missed the linky in the 1st post... so thanks again O_O
Now to fathom out which files to download and install
Now to fathom out which files to download and install
Re: *Real* nightly builds!
That's also described in the first post:kdalts wrote:Great to get such a speedy reply - thanks.. and no, I completely missed the linky in the 1st post... so thanks again O_O
Now to fathom out which files to download and install
"For every build, a debug and non-debug version is available. From these two the non-debug version will probably be the nicest & easiest to play with. The debug version, however, provides the most information, to well, DeBug, in other words fix (potential) errors."
(You can ignore the .sig files, those are just hash signatures that you can compare to check if the file was downloaded correctly)
Re: *Real* nightly builds!
Hmm... installed as per described but getting and error window about a runtime problem?
Re: *Real* nightly builds!
That's strange. Well, they are nightlies; stability isn't exactly guaranteed. Use 2.1 for now, and try the nightly some other time?kdalts wrote:Hmm... installed as per described but getting and error window about a runtime problem?
Re: *Real* nightly builds!
Is there a new svn builds server? Because the one posted in the first post is outdated.
Re: *Real* nightly builds!
Not at the moment. I'll try to make a new one on Monday.
Re: *Real* nightly builds!
Any news on the nightly builds? I'd really like to test the latest SVN versions, but I'm an absolute beginner in all this development/svn/compiling stuff..
Re: *Real* nightly builds!
2.2-beta1 is fairly recent.maxpower wrote:Any news on the nightly builds? I'd really like to test the latest SVN versions, but I'm an absolute beginner in all this development/svn/compiling stuff..
Re: *Real* nightly builds!
Is 2.2-beta1 the same as the (almost) latest nightly?
Because the nightlies have new_terrain in it, but I don't see this in the changelog for 2.2 Beta.
Because the nightlies have new_terrain in it, but I don't see this in the changelog for 2.2 Beta.
Re: *Real* nightly builds!
no, basically it's nightly without terrain
Re: *Real* nightly builds!
But I'd like to play with the latst features AND new_terrain. That's why I asked if there'll be new nightly builds.
By the way, aren't the Betas build from the latest trunk? If I recall corectly, the trunk already has new_terrain, doesn't it? Why is it missing in the beta?
By the way, aren't the Betas build from the latest trunk? If I recall corectly, the trunk already has new_terrain, doesn't it? Why is it missing in the beta?