Currently mouse buttons are like this:
Left button:
- Select
- Build
- Move
Right button:
- Deselect
- Unit settings (retreat when wounded etc)
What I would like to have is more Warcraft 3 like:
Left button:
- Select
- Deselect
Right button:
- Build
- Move
- Unit settings
So deselect moves to the left button and build and move move to the right button.
This way you can't accidentally deselect your units.
Are there any problems with the proposed layout? Please note that I don't want to replace the current settings,
I would just like to be able to select the different scheme from the menu.
- Gerard
Alternate mouse button assignment
- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: Alternate mouse button assignment
yes,the current mouse functionality is sort of uncomfortable,similiar to old CnC and TA but it's somewhat weird,though I am unable to tell why it's weird.gerard_ wrote: Currently mouse buttons are like this:
Left button:
- Select
- Build
- Move
Right button:
- Deselect
- Unit settings (retreat when wounded etc)
What I would like to have is more Warcraft 3 like:
Left button:
- Select
- Deselect
Right button:
- Build
- Move
- Unit settings
So deselect moves to the left button and build and move move to the right button.
This way you can't accidentally deselect your units.
Are there any problems with the proposed layout? Please note that I don't want to replace the current settings,
I would just like to be able to select the different scheme from the menu.
- Gerard
adding a option 'right mouse interface' to switch between 'classic' and 'new' mouse button functions would be cool.
Another useful addition is to make 'double click' on unit to select all units of a type/template within current 'screen',there is a hotkey combo ctrl+z? to do that,but you'll have to select a unit first to use it,it's a bit uncomfortable imo.
tasks postponed until the trunk is relatively stable again.
Re: Alternate mouse button assignment
We had such a feature in original WZ, no idea what happened to it.Another useful addition is to make 'double click' on unit to select all units of a type/template within current 'screen',there is a hotkey combo ctrl+z? to do that,but you'll have to select a unit first to use it,it's a bit uncomfortable imo.
Sign Up for Beta-Testing:
?topic=1617.0
?topic=1617.0
- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: Alternate mouse button assignment
it's because doubleclick mouse event was unfinished and was on TODO list in input.c...Troman wrote: We had such a feature in original WZ, no idea what happened to it.
I just re-added doubleclick mouse event,so it'll be back really soon.
tasks postponed until the trunk is relatively stable again.
- Watermelon
- Code contributor
- Posts: 551
- Joined: 08 Oct 2006, 09:37
Re: Alternate mouse button assignment
Just send a message to warzone-dev with input patch attached.
I was too lazy to enter the name,so my name becomes 'zz zz' in mailinglist and hotmail added some craps to the attachement,dont know why.Sorry about that...
I was too lazy to enter the name,so my name becomes 'zz zz' in mailinglist and hotmail added some craps to the attachement,dont know why.Sorry about that...
tasks postponed until the trunk is relatively stable again.