i was suggesting hashes for the exact reason that it's more unique than a filename -- if we use a program to handle the hash/preload database and present it in a clean way to the modder, it doesn't matter if it's modder-friendly (it could be stored in binary, even), but hashes relieve the modder from having to worry about filename collisions.
i forgot where i was going with this, though.
Discuss the future of Warzone 2100 with us.
not only that but the dev's just got rid of the damn hash crap. not sure who all was involved but ... to go back... personally - i would rather learn from something in human readable form. possibly have some gui to convert to bin later??? dunno.
"to prepare for disaster is to invite it, to not prepare for disaster is a fools choice" -me (kim-lav_coyote25-metcalfe) - it used to be attributed to unknown - but adding the last bit , it now makes sense.