Split Community! Make 3.1.5 the official supported version

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andrvaut
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Re: Split Community! Make 3.1.5 the official supported versi

Post by andrvaut » 15 Nov 2017, 17:07

After fixing jammer and auto update flame cyborg, I see no reason to stay on 3.1.5 version.
Still there was a serious problem with saving design unit.

I hope soon there will be release in which corrections will be accessible.
I'd like to start using automatic mod loading. And play great battles.
vaut ΣΑ [GN], ru streamer.
Tournaments channel: https://www.youtube.com/channel/UCzusNa-54ydodtSz2TdHFww

eyerobot
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Re: Split Community! Make 3.1.5 the official supported version

Post by eyerobot » 07 Sep 2019, 05:35

I know this is an old thread, But it is still valid at version 3.3.0. However the reason that I don't care for the newer versions is because Nullbot is just plain boring now during skirmish matches. In version 3.1.5, An AI will rebuild its base wherever a truck happens to be, If their main city gets trashed. Which is actually fun, Because you can push them around the map until their all piled up together for one gigantic battle. In the later versions the AI will always run back to where its home was, Regardless if i have troops there or not. And is completely boring. Also the later versions always try to keep a group of troops together, And their always trying to get repairs, So i can literally hold off nine of their armies with howitzers, And constant troop attacks, Because their front line is always retreating, And their back line is always attacking, So they pile up and get stuck. Giving me all the time in the world to increase research, And wipe them out, One at a time. So I only play version 3.1.5 for skirmish, But if i want to play the single player game, I use 3.3.0.

Forgon
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Re: Split Community! Make 3.1.5 the official supported version

Post by Forgon » 07 Sep 2019, 17:59

eyerobot wrote:
07 Sep 2019, 05:35
[...] In version 3.1.5, An AI will rebuild its base wherever a truck happens to
be, If their main city gets trashed. Which is actually fun, Because you can
push them around the map until their all piled up together for one gigantic
battle. In the later versions the AI will always run back to where its home
was, Regardless if i have troops there or not. And is completely boring. Also
the later versions always try to keep a group of troops together, And their
always trying to get repairs, So i can literally hold off nine of their armies
with howitzers, And constant troop attacks, Because their front line is always
retreating, And their back line is always attacking, So they pile up and get
stuck. Giving me all the time in the world to increase research, And wipe them
out, One at a time. [...]
We have a dedicated thread for NullBot.

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