A new gather point. Mabe?
Posted: 13 Oct 2017, 18:22
I was just wondering how difficult it would be to set up a "gather point" in the game?
A gather point would be an object (a traffic cone or sign post that could be moved around) that could serve as a fixed point that repair units (small, large repair turrets, and cyborg mechanics) could be posted. Units could then go there when set to retreat at damage instead of going all the way back to the HQ.
This would be used in early-game before you get the repair tower and later in the game after you research auto-repair. So units will not go all the way back to a repair tower but just fall back to a point behind the pack and stop to self-repair.
This would have the added advantage of repair units staying at the gather point (within 3 to 5 squares) and not mixing in with battle units only to become preferred targets for the enemy tanks.
This cone/sign/bot what ever it is could be a target like a vtol pad or not a target like a delivery point for a factory is not a target although the tank sitting on it is.
Just a thought.
A gather point would be an object (a traffic cone or sign post that could be moved around) that could serve as a fixed point that repair units (small, large repair turrets, and cyborg mechanics) could be posted. Units could then go there when set to retreat at damage instead of going all the way back to the HQ.
This would be used in early-game before you get the repair tower and later in the game after you research auto-repair. So units will not go all the way back to a repair tower but just fall back to a point behind the pack and stop to self-repair.
This would have the added advantage of repair units staying at the gather point (within 3 to 5 squares) and not mixing in with battle units only to become preferred targets for the enemy tanks.
This cone/sign/bot what ever it is could be a target like a vtol pad or not a target like a delivery point for a factory is not a target although the tank sitting on it is.
Just a thought.