Testing new 3.1 build...

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vexed
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Testing new 3.1 build...

Post by vexed »

Anyone care to try http://buildbot.wz2100.net/files/ and see if it is in working order, or anything wrong with it?
Should also be faster as well than previous 3.1 releases. (Windows)

Also looking for people with UPnP enabled routers to try this build, that code was redone.

Thanks for testing!

Linux testing tarball: http://buildbot.wz2100.net/files/warzon ... bdb.tar.xz

*Updated with new builds!*
(edit... latest one is now http://buildbot.wz2100.net/files/warzon ... d63bdb.exe )
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Re: Testing new 3.1 build...

Post by crab_ »

I see something weird in game settings screen - "10 players" label in list of maps.
(i had similar issue when i compiled warzone in VS in past)
bg1.png
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Re: Testing new 3.1 build...

Post by Terminator »

It looks like is just a 2 players map called "10 playter"
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Re: Testing new 3.1 build...

Post by crab_ »

Terminator wrote:It looks like is just a 2 players map called "10 playter"
This label appears on each maps tab.
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Re: Testing new 3.1 build...

Post by vexed »

Thanks, fixed. New builds are up.
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Re: Testing new 3.1 build...

Post by crab_ »

vexed wrote:crab__, your a windows guy right ? Do you have a UPnP router ?
yes. i'm windows guy with router.

I received following message when i tried to host game
upnp.png
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Port 2100 was opened and i normally able to host games.
I hosted game room successfully
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Re: Testing new 3.1 build...

Post by themac »

Is this test windows related only or can I also get a Mac version to try?
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Re: Testing new 3.1 build...

Post by vexed »

themac wrote:Is this test windows related only or can I also get a Mac version to try?
We can't make mac builds. :(
crab_ wrote: I received following message when i tried to host game

Port 2100 was opened and i normally able to host games.
I hosted game room successfully
What router do you have ?
The new code works on some UPnP routers, but not all of them.

BTW, to turn off UPnP detection, in the config file, just do UPnP=0

Note, new build up again. Found some bugs for the super transporter...
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Re: Testing new 3.1 build...

Post by crab_ »

vexed wrote:What router do you have ?
D-Link Dir-300, connected via network cable
Not sure is my router UPnP or not


I found weird glitch.
See screenshot (pic 1) - trasport unit got more dark color
after making screenshot (pic 2) this transport gets normal color.
This glitch repeatable. Transport gets more dark color after landing desant on neighbour's base

pic 1
transport_color.png
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pic 2
transport_color2.png
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Re: Testing new 3.1 build...

Post by vexed »

More stuff backported from Master...
So, another new build is up.
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Re: Testing new 3.1 build...

Post by crab_ »

Tested latest build a bit.
Seem all works.
Noticed some game freeze when played with 7 nullbots.
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Re: Testing new 3.1 build...

Post by vexed »

Thanks for testing. :3

And, tonight, another new build is up... Adds some AIs, and cleans up UPnP stuff.

New builds are up again
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