XANAX's mechs for 3.X+ [split]

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MaNGusT
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Joined: 22 Sep 2006, 10:31
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Re: XANAX's mechs for 3.X+ [split]

Post by MaNGusT »

Per wrote:It would be much easier if I had some animation I could test it with, though.
I'll try to make one.
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