I need to parse game map, but i not understand of the some files like game.map and ttypes.ttp, and also is coordinates format, in game JS API act like map tiles, but in map files, coordinates very long, like pixels of the map.
Example of feature.ini:
- Code: Select all
id = 26
position = 3648, 13376, 20
rotation = 0, 0, 0
name = OilResource
I would like to know the ratio between the tiles and the pixels. And just want to parse the map tiles, having received information about the water and cliffs for making better bot AI.
And i need specification of map binary files, to parse it byte by byte.