flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Get some help with creating maps or modding.
Need a map editor or other tools, look here!
User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by macuser » 22 Oct 2010, 13:50

i'll try my hand at that :)
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6

User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by macuser » 22 Oct 2010, 17:26

Here is my go at the splash screen png

ENJOY :wink:
Attachments
flaME.png
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6

urgood2
Trained
Trained
Posts: 83
Joined: 30 Jul 2010, 02:50
Location: South Korea

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by urgood2 » 23 Oct 2010, 05:11

That looks awesome! Could you tell me how you made it? :)

User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by macuser » 23 Oct 2010, 06:08

With GIMP, layers and lotsa time :)
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6

User avatar
BlueMaxima
Trained
Trained
Posts: 431
Joined: 05 Jun 2008, 09:20
Location: Sydney, Australia
Contact:

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by BlueMaxima » 23 Oct 2010, 06:16

I should try and make a splash screen, but I suck with Photoshop/GIMP :/

PS: I like the fact that this post looks like it was started by me :P
Bring back...ducks!

User avatar
Buginator
Professional
Professional
Posts: 3285
Joined: 04 Nov 2007, 02:20

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by Buginator » 23 Oct 2010, 06:17

macuser wrote:With GIMP, layers and lotsa time :)
Nice flame.
and it ends here.

urgood2
Trained
Trained
Posts: 83
Joined: 30 Jul 2010, 02:50
Location: South Korea

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by urgood2 » 23 Oct 2010, 16:45

Buginator wrote:
macuser wrote:With GIMP, layers and lotsa time :)
Nice flame.
A whiff of the professional :shock:

User avatar
macuser
Regular
Regular
Posts: 1052
Joined: 19 Mar 2010, 23:35
Location: USA
Contact:

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by macuser » 24 Oct 2010, 04:46

Thnx I'm glad you like it :) I release it with no license - claim it as your own if you like just put it to good use :)

-regards macuser
ArtRev Website

ImageImage

System: AMD Phenom II x4, 4GB RAM, 640GB HD, Nvidia GeForce GT 240 1GB, Mac OS X 10.6

User avatar
Merowingg
Regular
Regular
Posts: 2468
Joined: 15 Nov 2009, 13:05
Location: Poland

Re: flaME -- The Warzone 2100 Map Editor [pre 1.10 thread]

Post by Merowingg » 08 Dec 2010, 17:29

Well gentlemen all I want to say is that the more I work with flame 1.10 I more and more fell in love with it :)

BTW

How many structures I can use per one players ?? also 255 ?? becuse scavs limit is about 255 yes ?? I did a map and I was really tired I saw the information about the scavs player 7 limit but i dont remember I was tired.. can somone tell me :)

Bye :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

Post Reply