Automated map analyzer (idea)
Posted: 16 Oct 2010, 07:28
I have an idea of writing a program that would analyze warzone2100 maps. The main thing it should do is calculate the "map metrics", by which i mean distances between important objects like player bases or "early" oil derricks.
Let me explain it a little further. One can make this analysis manually by sending a truck to a certain location and watching the game time. For example, it takes around 1 minute 30 seconds to "travel by truck" from one base to another on "Startup", but it takes around 2:30 on "Contention", which makes Startup much more suitable for rushing (the enemy will make less tanks during the time it takes to reach him). Another important aspect of the game is the time it takes to reach the first few "extra" oil derricks ("expansion") from your start location. Such analysis, being simple enough, could easily expose the balance flaws of asymmetric maps like Startup-1 or Highground. This could make making balanced asymmetric maps much easier.
Well, let me think. What do i need for this? First of all, i need a tool to extract start locations and oil derrick locations from the map. Second, i need a tool to make pathfinding and calculating the path length. The rest should be easy. Is it easy enough to obtain such tools?
Let me explain it a little further. One can make this analysis manually by sending a truck to a certain location and watching the game time. For example, it takes around 1 minute 30 seconds to "travel by truck" from one base to another on "Startup", but it takes around 2:30 on "Contention", which makes Startup much more suitable for rushing (the enemy will make less tanks during the time it takes to reach him). Another important aspect of the game is the time it takes to reach the first few "extra" oil derricks ("expansion") from your start location. Such analysis, being simple enough, could easily expose the balance flaws of asymmetric maps like Startup-1 or Highground. This could make making balanced asymmetric maps much easier.
Well, let me think. What do i need for this? First of all, i need a tool to extract start locations and oil derrick locations from the map. Second, i need a tool to make pathfinding and calculating the path length. The rest should be easy. Is it easy enough to obtain such tools?