i search for the bridge "mod" map

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Delphinio
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Joined: 21 Jan 2007, 06:04

i search for the bridge "mod" map

Post by Delphinio »

hi all,
i heard about a map where a bridge is which open and close.
someone got it?  :)
Kyor
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Re: i search for the bridge "mod" map

Post by Kyor »

I'm sure that it does not exists.
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kage
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Re: i search for the bridge "mod" map

Post by kage »

can't remember who, but a few people added some code that allowed for buildable bridges, but i don't think they were drawbridges, and i can't say if that code is part of mainstream wzr.
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lav_coyote25
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Re: i search for the bridge "mod" map

Post by lav_coyote25 »

are you thinking of the gates mod maybe.... i think the authors were going in that direction with the bridge... but i dont believe it was able to be done due in part to the way the gfx engine is.  but i could be mistaken... ;D
‎"to prepare for disaster is to invite it, to not prepare for disaster is a fools choice" -me (kim-lav_coyote25-metcalfe) - it used to be attributed to unknown - but adding the last bit , it now makes sense.
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Delphinio
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Joined: 21 Jan 2007, 06:04

Re: i search for the bridge "mod" map

Post by Delphinio »

well i know (btw. lordy know) that the bridge code is in game and someone did allready a map with it.
iam a nub in codes : D but if i had the map where this bridge is working... then maybe i could place it in other maps too. i thought some of u got it...
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DevUrandom
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Re: i search for the bridge "mod" map

Post by DevUrandom »

Code: Select all

/*
Bridge.c
Alex McLean, Pumpkin Studios EIDOS Interactive, 1998.
Handles rendering and placement of bridging sections for
traversing water and ravines?! My guess is this won't make it into
the final game, but we'll see...
*/
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