FlaME -- The Warzone 2100 Map Editor

Get some help with creating maps or modding.
Need a map editor or other tools, look here!
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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg » 17 Apr 2013, 07:32

Spyro I use flame 1.27 :)

I can send you the map of course, but how do you imagine that? :)

And I think it do works for others :)
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg » 18 Apr 2013, 18:43

Help!? :augh:

I cannot even count oils so my map could be approved :annoyed:
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: FlaME -- The Warzone 2100 Map Editor

Post by Spyro_Drag » 18 Apr 2013, 19:48

yes, send it to me in a message, ill see wut i can find, NoQ might be able to help as well.
Time, it is always moving, even when we stop.

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Re: FlaME -- The Warzone 2100 Map Editor

Post by NoQ » 18 Apr 2013, 20:27

Dunno, really, never had any such issue. "Check your tilesets" is the only thing i can come up with.

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vexed
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Re: FlaME -- The Warzone 2100 Map Editor

Post by vexed » 19 Apr 2013, 04:15

Merowingg wrote:Spyro I use flame 1.27 :)
Try 1.29
/facepalm ...Grinch stole Warzone🙈🙉🙊 contra principia negantem non est disputandum
Super busy, don't expect a timely reply back.

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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg » 19 Apr 2013, 07:54

Spyro :) Do you see possibility to sent a file in a message here? :)

NoQ thank you for answer, as you know I consider you to be quite am authority in terms of FlaMe

vexed I think I will have to, which not necessarily make me happy.

Gentlemen now please tell me exactly what tilesets I am to import to make maps of a kind I make. Which set of tilesets and object data are advisable for me. I can never differ them and how they work. I always ask Flail.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: FlaME -- The Warzone 2100 Map Editor

Post by Originway » 20 Apr 2013, 21:13

how did you manage to install this before?

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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg » 22 Apr 2013, 05:32

Which set of tilesets and object data are advisable for me. I can never differ them and how they work. I always ask Flail.
:3

Plus times has changed since then :3
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: FlaME -- The Warzone 2100 Map Editor

Post by Spyro_Drag » 22 Apr 2013, 21:26

Mero, i sent you a massage on how to contact me with the file, also, i think there is only one tileset file avalable for flame, isnt there?
Time, it is always moving, even when we stop.

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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg » 23 Apr 2013, 05:47

Ha! now you know Spyro that we cannot sent good wine via messages. Tjank you Spyro, I saw. I will do that soon.

At times of 1.27 version and around, there were more tilesets and objectdata to be chosen Sir :3 Not that there were very differ, it only had to suit some patterns, as I said I never knew how it works.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: FlaME -- The Warzone 2100 Map Editor

Post by Spyro_Drag » 23 Apr 2013, 19:32

oh, i guess i never new that. the latest tileset should work just fine then, im not sure about the object data file though. does vexed know?
Time, it is always moving, even when we stop.

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Re: FlaME -- The Warzone 2100 Map Editor

Post by Originway » 24 Apr 2013, 22:16

there is no problem if you install everything as has been already said

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Merowingg
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Re: FlaME -- The Warzone 2100 Map Editor

Post by Merowingg » 25 Apr 2013, 11:44

I believe you are speaking from your own experience. And yes in the past I have never used newest version as I needed the version that will work correctly, or the most correctly for me.

If I happen to install the newest version I will type if it helped.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: FlaME -- The Warzone 2100 Map Editor

Post by Zi-Chan » 28 Apr 2013, 05:25

Where to get FlaMe? All provided links of the first page send you to this URL: http://www.mediafire.com/error.php?errno=320 :|
:ninja:

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NoQ
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Re: FlaME -- The Warzone 2100 Map Editor

Post by NoQ » 28 Apr 2013, 06:12

All provided links of the first page send you to this URL:
No. There's the correct link marked as the correct link, and there are "alternative" links that link to this URL.

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