Realistic Killer Mod

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Spaceman
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Realistic Killer Mod

Post by Spaceman »

Latest Version: 1.1

Version 1.0 and previous Versions
Two Scavenger Bodies
Fire Engine
School Bus
Two Bunkers
Guass
Tank Killer
Lancer range increase and made indirect and increase weight (includes Tank Killer, and Scourge)
Cannon range decreased and decreased weight (all cannons)
Assault made up like 4 75mm Cannons and can fire at aircraft
Armour rearranged to 30% front, 15% sides, 20% top, 10% back and bottom.
VTOL Lancer changed into:
AGGL: Air to Ground Guided Lancer
AAHL: Air to Air Homing Lancer
VTOL Heavy Cannon Added
All Bombs reviewed:
Weight decreased on many
Increased Ammo Capacity on many
All Rocket and Missile Artillery Reviewed:
Longer Ranges for many
Increased/Decreased Weight for many
Sensor Range Increased
Ripple Rockets renamed to Navastorm
VTOL Weapons Ammo increased

Version 1.1 Beta

Scavenger Tech rearranged, Armour weight power changed
Added Jeep Body
AAHL Pit - keeps the rise of VTOL down, provides good T1 anti aircraft
Addresses balance issues in 1.1 beta version
*Bug*Lancer has disappeared, v1.1 and v1.0. Play T2 or above to get lancer*Bug*

Future: Version 1.1
Bug Fixed - v1.1 moved back to beta
New Weapon Type: Bomb
VTOL Rocket Artillery
Pulse Laser Bunker
Light Powerful Soft Body

Enjoy!!!

Attachments:
1st: Version 1.0
2nd: Version 1.1 Beta

Backup before use of any mod in this post
Install Location suggested here: http://wiki.wz2100.net/Txt_Editing
Copy and override original file (mp.wz)
Feel Free to contribute
Attachments
mp.wz
(303.84 KiB) Downloaded 349 times
mp.wz
(302.89 KiB) Downloaded 366 times
Last edited by Spaceman on 14 May 2008, 19:10, edited 1 time in total.
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Kreuvf
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Re: Realistic Killer Mod

Post by Kreuvf »

Why are you shipping a whole mp.wz that replaces the standard one? Why not distributing it as a real mod?
Spaceman
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Re: Realistic Killer Mod

Post by Spaceman »

How do you do that?
Nobody has ever told me, I could probably guess from others distrobuted with WZ2100
Or otherwise it is just that I am lazy

Also it never seems to work for me?
Sonsalt
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Re: Realistic Killer Mod

Post by Sonsalt »

Great,

is there a way to use your mod along with the mines and scavenger units of NTW_Mod ?
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Kreuvf
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Re: Realistic Killer Mod

Post by Kreuvf »

If I don't forget until tomorrow, I will test using your mod as "real" mod and not as a replacement for mp.wz.

P.S.: Wouldn't the Showcase-forum be a better choice? ^^
Spaceman
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Re: Realistic Killer Mod

Post by Spaceman »

NTW mod is for retail version of Warzone 2100, so no, this cannot be used with the mines.

No, showcase is not the place for this. It is still under heavy development by myself and black project. Also it still has a few minor bugs too. It is also open for suggestion on how to improve it and where it should go.
This is also just the start, Version 1 is just to tell people when a new version is ready to download. Next one will most likely 1.1, a minor edit

Thankyou for testing it as a real mod.
Sonsalt
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Re: Realistic Killer Mod

Post by Sonsalt »

I mean this one: NTW Mod v1.6.5 for Warzone 2100 v2.1 beta2

You should work together with Delphinio, you could accomplish extraordinary things.
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Buginator
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Re: Realistic Killer Mod

Post by Buginator »

Spaceman wrote: How do you do that?
Nobody has ever told me, I could probably guess from others distrobuted with WZ2100
Or otherwise it is just that I am lazy

Also it never seems to work for me?
All you have to do is put the stuff you changed into the .wz archive.
Since right now, you are overriding stuff that you don't have to override, which means that other mods must come *after* yours, since you override everything.

Make sense ?

(note, I didn't get a chance to check your mod, just going by what I have read)
and it ends here.
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Black Project
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Re: Realistic Killer Mod

Post by Black Project »

New "mp.wz" of my work -> it's a progress of a old realistic killer mod of a old deleted topic

Graphics Uptade:

New textures added, now the hardpoints and fortresses looks like NEXUS defenses

Cyborg Uptade

All cyborgs are more resistant.

The Super Cyborgs are now slower, but very resistant to make them usefull in any situation

Suicide Bomb Cyborg added, no more Grenadier: let them to feel like the Al Qaeda's bombmen, very usefull when you need to defend your base and distract your enemies, they are speedy, cheapers, but weakers. They blew themselves when get too close a enemy!

Body Uptade:

New Scavengers Bodies

Fire Engine Body
School Bus Body

NEXUS Bodies, Wyvern and Dragon are little more cheaper: Retaliation->70; Retribution->100; Vengeance->150; Wyvern->200; Dragon->250

Propulsion Uptade:

Anti Gravitational propulsion added, it travels at 500Km/h

All props got speed increased:

Wheels: 250 Km/h
Half-Tracks: 175 Km/h
Tracks: 150 Km/h
Hover: 350 Km/h
VTOL: 800 Km/h

Repair Uptade:

Mobile Repair Turret is now Heavy Repair Turret and the Heavy Repair Turret, Super Heavy Repair Turret, they do a great job for now

Sensor Uptade:

All sensors got more range, now your units and defenses can spot and shoot your enemies at long range, but watch yourself, the same they can do against you when you're attacking their bases or when they're retreating for repairs.

Weapons Uptade:

New weapons added, replacing older weapons.

VTOL Tank Buster
Tornado Flak Turret
Tomahawk Missile
Tomahawk Heavy Artillery
Incenediary Assault Gun
Incenediary Twin Assault Gun
Super Twin Heavy Cannon
Twin Heavy Cannon
Hyper Velocity Pulse Laser

VTOLs got more ammunition

Almost all weapons got their range increased

NEXUS Link is now more cheaper, had more ROF, fire on move and fire against VTOLs

[red]New Aims[/red]

Heavy Laser Hardpoint->overwrites Flashlight Hardpoint
Rail Gun Hardoint will be Gauss Cannon Hardpoint
Gauss Cannon Hardpoint will be Super Twin Heavy Cannon Hardpoint
Possibilty to bring up the NEXUS Missile Silo -> R.I.P. to LasSat CP

Have Fun!!!

Cheers :)

READ IT FIRST
Spaceman wrote: Backup before use of any mod in this post
Install Location suggested here: http://wiki.wz2100.net/Txt_Editing
Copy and override original file (mp.wz)
Feel Free to contribute
Attachments
mp.wz
(1.33 MiB) Downloaded 396 times
Last edited by Black Project on 15 May 2008, 20:28, edited 1 time in total.
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