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Need help figuring out the AI and its functions

PostPosted: 13 Jun 2018, 17:53
by StormWing0
I've got a couple of questions,

  • First where's a good list that shows all the builtin commands in the script the AI has in the game so far?
  • Second is it possible to make the AI generate its own unit templates?

Re: Need help figuring out the AI and its functions

PostPosted: 13 Jun 2018, 23:27
by Berg

Re: Need help figuring out the AI and its functions

PostPosted: 13 Jun 2018, 23:33
by WZ2100ModsFAn
The AI tutorial is outdated

Re: Need help figuring out the AI and its functions

PostPosted: 14 Jun 2018, 05:17
by NoQ
Your question sounds to me as if you're looking for in-game chat commands with which you can control an allied AI. Nexus AI only supports "help!". NullBot AI chat commands are documented in the first message of the respective thread.

If you're actually looking for AI script documentation, see the Scripting sub-forum's sticky threads. That'd give you info about the modern JavaScript API that was used for developing NullBot. The original/old API is pretty much deprecated by now, and kept around only for historical reasons, you shouldn't spend time with trying to code with it because it's a pain.

Re: Need help figuring out the AI and its functions

PostPosted: 14 Jun 2018, 05:41
by StormWing0
Ya the current AI documentation is what I was looking for.

Re: Need help figuring out the AI and its functions

PostPosted: 14 Jun 2018, 08:24
by Prot
I'm using this https://warzone.atlassian.net/wiki/spaces/GO, if you looked JS API descriptions..

Re: Need help figuring out the AI and its functions

PostPosted: 15 Jun 2018, 02:20
by StormWing0
I'll see what I can find in there and compare it to what I'm seeing in the AI to see if anything is missing. Speaking of AIs is there a way to get around that 10 AI display limit floating around on the forum somewhere?

Re: Need help figuring out the AI and its functions

PostPosted: 15 Jun 2018, 14:58
by Prot
Only first 10 AI can be displayed when you set bot-player, this is hardcoded in WZ. If you not see some of yours installed AI, then just remove several AI from game mods..

Re: Need help figuring out the AI and its functions

PostPosted: 15 Jun 2018, 19:30
by WZ2100ModsFAn
There is one AI i want to try on the 3.2 series it's called DyDo

However the developer never updated it since the failed-3.0 series

so the only ai that is a better option now is just nullbot

not sure what the difference is between both of them Nullbot and DyDo

the functions however do not work properly on DyDo anymore...

so the best option is nullbot