Hi,
I have read wiki about all those mods files and jscript, it did not work.
more info:
http://developer.wz2100.net/wiki/Script ... l#Triggers
http://developer.wz2100.net/wiki/ScriptingIntroduction
Idea is to create survival map with many waves. Players have to survive all wave to win the game.
Anyone could give me an example of map/script that works and spawn units with a timer. So i could expand it.
Thanks
Spawn units map mod
Re: Spawn units map mod
These links are for the old wzscript engine. For javascript see those instead.
As for the examples, there's tower defense. It is for 3.1 and it's a single-player challenge mod rather than a map. The way the challenge locks map settings can be achieved with map.json in 3.2 (see how teams are locked in 4c-fishnet, i think allowed options are similar to challenge.json). The scripts themselves didn't change much, though most likely stats of cyborg waves need to be updated (cyborg bodies were simplified in game).
As for the examples, there's tower defense. It is for 3.1 and it's a single-player challenge mod rather than a map. The way the challenge locks map settings can be achieved with map.json in 3.2 (see how teams are locked in 4c-fishnet, i think allowed options are similar to challenge.json). The scripts themselves didn't change much, though most likely stats of cyborg waves need to be updated (cyborg bodies were simplified in game).
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam