The new version is file protected on your FTP.
I'll try the other version, I haven't done anything for Warzone before but atleast 3dsmax is more convenient for me!
Now I need to find documentation on what and what not to do and the limitations of the engine...
Anyways, here's a quick model of the base from the game Z
I still need to figure out what the polygon limit is, how it works and how to make it proportional.
Then i'll finish it and try doing the texture map.