"Shotgun" Turret?
Posted: 20 Nov 2016, 10:03
Hi Everyone, I've been dabbling in modding of properties of the Turrets in the MP.WZ file and I got to thinking about something. Would it be possible through scripting to create a turret that fires 5-6 shots at once, reloads and then fires again?
I was thinking of using the Mini Rocket array as the template for this test but I ran into an issue with with the "num_rounds" tag.
I tried setting it to 6, and the reload time to about the same time as a cannon, thinking it would fire off six shots and then reload. but instead it fired each individual bullet and reloaded...
what is causing this? is it simply not compatible? am I missing something?
I was thinking of using the Mini Rocket array as the template for this test but I ran into an issue with with the "num_rounds" tag.
I tried setting it to 6, and the reload time to about the same time as a cannon, thinking it would fire off six shots and then reload. but instead it fired each individual bullet and reloaded...
what is causing this? is it simply not compatible? am I missing something?