Tileset making tools by Jorzi
Posted: 01 Apr 2013, 21:54
Ever tried to make a tileset? Sounds easy, right? Except you have to add a border area that gets cut away, and then you have to make 3 rescaled copies of every tile and put them in respective folders. Boring and tedious, why can't the machine do it by itself?
Well now it can, at least the rescaling part. I made a small java commandline app that autogenerates the size 64, 32 and 16 folders from the size 128 folder. I'm thinking of adding functionality so that it can generate borders also as well as possibly less hardcoding, maybe even a GUI
How to use?
1. place the .jar in its own folder
2. take your high-res tileset folder (its name should be tertilesc1hw-128, tertilesc2hw-128, or tertilesc3hw-128) and copy it into the same folder as the .jar. The images should be named tile-XX.png.
3. run the .jar from the commandline (the command should be "java -jar WZ_tileset_generator.jar" once you have navigated to the right folder)
4. new folders should appear containing downscaled images
Well now it can, at least the rescaling part. I made a small java commandline app that autogenerates the size 64, 32 and 16 folders from the size 128 folder. I'm thinking of adding functionality so that it can generate borders also as well as possibly less hardcoding, maybe even a GUI
How to use?
1. place the .jar in its own folder
2. take your high-res tileset folder (its name should be tertilesc1hw-128, tertilesc2hw-128, or tertilesc3hw-128) and copy it into the same folder as the .jar. The images should be named tile-XX.png.
3. run the .jar from the commandline (the command should be "java -jar WZ_tileset_generator.jar" once you have navigated to the right folder)
4. new folders should appear containing downscaled images