How Is Super Transport Called...

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Merowingg
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How Is Super Transport Called...

Post by Merowingg » 13 Dec 2012, 11:48

In FlaMe..? And in what section is it? I drives me crazy to find it.. I have to make a pause making a map as I begin to hit keyboard ;)

What section and what name does it have.. I used it befor and again the same problem.

Wrrrrrrrrrrrrrrr :evil:

Please help..
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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NoQ
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Re: How Is Super Transport Called...

Post by NoQ » 13 Dec 2012, 12:16

Most likely needs 3.1 objectdata? (blind guess)

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Andrie
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Re: How Is Super Transport Called...

Post by Andrie » 13 Dec 2012, 13:57

[offtopic]
Wow NoQ your a Hero!
[/offtopic]
Last edited by Andrie on 13 Dec 2012, 15:21, edited 1 time in total.
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Groete Andrie

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Merowingg
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Re: How Is Super Transport Called...

Post by Merowingg » 13 Dec 2012, 14:32

NoQ I use 1.27, and it was here before.. ok yet another trial.. damn.. FlaMe made me angry for the first time? what is wrong with me..
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Shadow Wolf TJC
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Re: How Is Super Transport Called...

Post by Shadow Wolf TJC » 14 Dec 2012, 12:09

You may need to update FlaME's objectData file(s) with the missing data from version 3.1, such as information on the Super Transport template. That's how I was able to get FlaME to add mod-exclusive stuff to custom maps, such as from Contingency or Ultimate Scavengers (though they probably would've required the respective mod(s) to be loaded in order to be able to play on those maps properly).
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