Art Revolution mod. Latest release: January, 2015

Did you create a mod, map, music, or a tool? Present them here and earn feedback!
Note: addon requests do not belong here.
Note, everything uploaded to this forum, MUST have a license!
User avatar
Ezio
Trained
Trained
Posts: 306
Joined: 24 Apr 2010, 16:42

Re: Art Revolution mod, New release: alpha 2

Post by Ezio »

MaNGusT wrote: Did you use this build of WMIT? It's the latest.
i use this, your version indeed newer but when i re-export obj file (first time i use 3ds), then import it to blender nothing imported. i tried to zoom out too. am i doing it wrong?
User avatar
MaNGusT
Art contributor
Posts: 1152
Joined: 22 Sep 2006, 10:31
Location: Russia

Re: Art Revolution mod, New release: alpha 2

Post by MaNGusT »

in 3dsmax all objs import perfectly...also I tried to import into blender 2.53 - imports without problems. You're doing something wrong.

1)open in latest WMIT a pie model from the mod
2)save it as with a name i.e. viper.obj and choose obj method under the name field, press save.

In blender:
1)import in blender your viper.obj
2)select the imported model, change mode to edit and display method(viewport shading) to textured
3)go to the uv view and open necessary texture then back to 3d view. Also you can change mode to object.
5)enjoy. :-)
Image
User avatar
Ezio
Trained
Trained
Posts: 306
Joined: 24 Apr 2010, 16:42

Re: Art Revolution mod, New release: alpha 2

Post by Ezio »

MaNGusT wrote:in 3dsmax all objs import perfectly...also I tried to import into blender 2.53 - imports without problems. You're doing something wrong.

1)open in latest WMIT a pie model from the mod
2)save it as with a name i.e. viper.obj and choose obj method under the name field, press save.

In blender:
1)import in blender your viper.obj
2)select the imported model, change mode to edit and display method(viewport shading) to textured
3)go to the uv view and open necessary texture then back to 3d view. Also you can change mode to object.
5)enjoy. :-)
oh sorry i mean is i use 3ds exporter, seems the latest does not have it. after testing latest wmit it seems when i exporting to obj with write file name then pick OBJ from drop down list it's exported as PIE, so i export it as filename.obj this is where it's not working in my last post :(.
tried to re-open obj it with wmit it has nothing, even rename it to pie (in case it export as pie but file name was obj) it has no object either
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Art Revolution mod, New release: alpha 2

Post by Jorzi »

Both .pie and .obj are human readable and can be browsed in any text editor to see if they were correctly exported.
But yeah, at least in my version of wmit, you need to both select the .obj format and write ".obj" as part of the filename in order to succesfully export obj files. This is probably a bug, but one can live with it.
ImageImage
-insert deep philosophical statement here-
User avatar
MaNGusT
Art contributor
Posts: 1152
Joined: 22 Sep 2006, 10:31
Location: Russia

Re: Art Revolution mod, New release: alpha 2

Post by MaNGusT »

Ezio wrote:tried to re-open obj it with wmit it has nothing, even rename it to pie (in case it export as pie but file name was obj) it has no object either
Try to open it with notepad and post here what it has.
Image
User avatar
Ezio
Trained
Trained
Posts: 306
Joined: 24 Apr 2010, 16:42

Re: Art Revolution mod, New release: alpha 2

Post by Ezio »

saving with dropdown as OBJ

Code: Select all

mtllib page-115-wall1.png.mtl
usemtl page-115-wall1.png

# 60 vertices
v -64 6.4 -19.2
v -64 6.4 -12.8
v 64 6.4 -12.8
v 64 6.4 -19.2
v 64 6.4 19.2
v 64 6.4 12.8
v -64 6.4 12.8
v -64 6.4 19.2
v -64 -19.2 19.2
v 64 -19.2 19.2
v -64 -19.2 -19.2
v 64 -19.2 -19.2
v 6.40001 6.4 -12.8
v 6.40001 6.4 -19.2
v 6.40001 54.4 -14.08
v 6.40001 57.6 -10.24
v -6.39999 6.4 -19.2
v -6.39999 54.4 -14.08
v -6.39999 6.4 -12.8
v -6.39999 57.6 -10.24
v -6.40001 57.6 10.24
v -6.40001 54.4 14.08
v 6.39999 54.4 14.08
v 6.39999 57.6 10.24
v 6.39999 6.4 19.2
v 6.39999 6.4 12.8
v -6.40001 6.4 19.2
v -6.40001 6.4 12.8
v 57.6 70.4 -9.59997
v 57.6 73.6 -9.6
v 57.6 70.4 -12.8
v 57.6 70.4 9.60004
v 57.6 70.4 12.8
v 57.6 73.6 9.6
v 57.6 6.4 12.8
v 57.6 6.4 16
v 57.6 6.4 -12.8
v 57.6 6.4 -16
v -57.6 70.4 -9.6
v -57.6 70.4 -12.8
v -57.6 73.6 -9.60001
v -57.6 70.4 9.59998
v -57.6 73.6 9.59999
v -57.6 70.4 12.8
v -57.6 6.4 -12.8
v -57.6 6.4 -16
v -57.6 6.4 12.8
v -57.6 6.4 16
v -64 73.6 -9.60001
v -64 73.6 9.59999
v 64 73.6 9.6
v 64 73.6 -9.6
v 64 70.4 -12.8
v 64 70.4 12.8
v -64 70.4 -12.8
v -64 70.4 12.8
v -64 6.4 16
v -64 6.4 -16
v 64 6.4 16
v 64 6.4 -16

# 96 texture coords
vt 0.001805 0.913683
vt 0.001805 0.849428
vt 0.542202 0.849429
vt 0.542202 0.913684
vt 0.542202 0.78516
vt 0.542202 0.850104
vt 0.001805 0.850104
vt 0.001805 0.78516
vt 0.001805 0.699357
vt 0.542202 0.699357
vt 0.562864 0.775043
vt 0.683538 0.775043
vt 0.683538 0.956055
vt 0.562864 0.956055
vt 0.542202 0.998432
vt 0.001805 0.998432
vt 0.826568 0.957136
vt 0.705894 0.957136
vt 0.705894 0.776125
vt 0.826568 0.776125
vt 0.87237 0.066956
vt 0.90105 0.063838
vt 0.901491 0.281432
vt 0.871894 0.303204
vt 0.958748 0.063721
vt 0.959189 0.281315
vt 0.98744 0.066722
vt 0.987441 0.303204
vt 0.901537 0.316659
vt 0.959235 0.316542
vt 0.90094 0.710032
vt 0.900892 0.673774
vt 0.961229 0.673652
vt 0.961277 0.709909
vt 0.960768 0.446105
vt 0.990773 0.449244
vt 0.990773 0.696542
vt 0.900431 0.446227
vt 0.87044 0.449488
vt 0.869941 0.696542
vt 0.844189 0.682751
vt 0.83926 0.72199
vt 0.804948 0.677822
vt 0.565611 0.679282
vt 0.604901 0.675343
vt 0.569549 0.718572
vt 0.750308 0.735032
vt 0.659665 0.735031
vt 0.659665 0.719924
vt 0.750308 0.719925
vt 0.550505 0.377139
vt 0.589795 0.3732
vt 0.859296 0.380608
vt 0.820056 0.375679
vt 0.5656 0.31182
vt 0.60489 0.307883
vt 0.569537 0.35111
vt 0.844177 0.315299
vt 0.839248 0.354539
vt 0.804937 0.31037
vt 0.750295 0.367577
vt 0.659652 0.367574
vt 0.659652 0.352467
vt 0.750295 0.35247
vt 0.550505 0.00967699
vt 0.589795 0.00573897
vt 0.859296 0.013157
vt 0.820056 0.00822699
vt 0.659653 0.322252
vt 0.750296 0.322256
vt 0.659665 0.68971
vt 0.750308 0.68971
vt 0.802672 0.705776
vt 0.763139 0.702557
vt 0.765415 0.674603
vt 0.644558 0.674603
vt 0.645081 0.702644
vt 0.605424 0.703385
vt 0.644547 0.307144
vt 0.645069 0.335186
vt 0.605412 0.335925
vt 0.765404 0.307149
vt 0.80266 0.338324
vt 0.763127 0.335103
vt 0.780523 0.00500703
vt 0.629452 0.00500101
vt 0.629452 0.37246
vt 0.780523 0.37246
vt 0.543034 0.392568
vt 0.543034 0.69463
vt 0 0.694631
vt 0 0.392568
vt 0.543034 0
vt 0.543034 0.302062
vt 0 0.302063
vt 0 0

# 52 vertex normals
vn 0 819.2 0
vn 0 0 3276.8
vn -983.04 0 0
vn 0 -0 -3276.8
vn 983.04 0 0
vn 307.2 0 0
vn 188.416 -0 0
vn 0 65.536 -614.4
vn -327.68 0 0
vn -167.936 0 0
vn 0 49.152 -40.96
vn 0 49.152 40.96
vn 327.68 0 0
vn 167.936 0 0
vn -0 65.536 614.4
vn -307.2 0 0
vn -188.416 0 0
vn -10.2401 0 0
vn -10.2399 0 0
vn -61.44 0 0
vn -61.4399 0 0
vn -204.8 0 0
vn -204.797 0 0
vn -204.802 0 0
vn 10.24 0 0
vn 10.2401 0 0
vn 61.4399 0 0
vn 61.4399 -0 0
vn 204.8 -0 0
vn 204.801 -0 0
vn 0 122.88 0
vn -0 122.88 0
vn 0 20.48 -20.48
vn 61.4399 0 0
vn 81.9199 0 0
vn 0 20.48 20.48
vn 0 20.4799 -20.48
vn -61.4399 0 0
vn -81.9199 0 0
vn 0 20.4801 20.48
vn 0 20.48 409.6
vn -1638.4 0 0
vn -2048 0 0
vn 0 20.48 -409.6
vn 1638.4 0 0
vn 2048 0 0
vn 0 368.643 -7372.8
vn 0.00195312 368.64 -7372.8
vn -0.00384521 368.635 7372.8
vn 0 368.642 7372.8
vn 0 2211.84 0
vn 0 2211.84 -0

o 1
f 1/1/1 2/2/1 3/3/1
f 1/1/1 3/3/1 4/4/1
f 5/5/1 6/6/1 7/7/1
f 5/5/1 7/7/1 8/8/1
f 8/8/2 9/9/2 10/10/2
f 8/8/2 10/10/2 5/5/2
f 1/11/3 11/12/3 9/13/3
f 1/11/3 9/13/3 8/14/3
f 4/4/4 12/15/4 11/16/4
f 4/4/4 11/16/4 1/1/4
f 5/17/5 10/18/5 12/19/5
f 5/17/5 12/19/5 4/20/5
f 13/21/6 14/22/6 15/23/6
f 13/21/7 15/23/7 16/24/7
f 14/22/8 17/25/8 18/26/8
f 14/22/8 18/26/8 15/23/8
f 17/25/9 19/27/9 20/28/9
f 17/25/10 20/28/10 18/26/10
f 16/29/11 15/23/11 18/26/11
f 16/29/11 18/26/11 20/30/11
f 21/31/12 22/32/12 23/33/12
f 21/31/12 23/33/12 24/34/12
f 25/35/13 26/36/13 24/37/13
f 25/35/14 24/37/14 23/33/14
f 27/38/15 25/35/15 23/33/15
f 27/38/15 23/33/15 22/32/15
f 28/39/16 27/38/16 22/32/16
f 28/39/17 22/32/17 21/40/17
f 29/41/18 30/42/18 31/43/18
f 32/44/19 33/45/19 34/46/19
f 29/47/20 32/48/20 34/49/20
f 29/47/20 34/49/20 30/50/21
f 35/51/22 36/52/22 33/45/22
f 35/51/23 33/45/23 32/44/23
f 37/53/24 29/41/24 31/43/24
f 37/53/22 31/43/22 38/54/22
f 39/55/25 40/56/25 41/57/25
f 42/58/26 43/59/26 44/60/26
f 42/61/27 39/62/27 41/63/27
f 42/61/27 41/63/27 43/64/28
f 45/65/29 46/66/29 40/56/29
f 45/65/29 40/56/29 39/55/29
f 47/67/30 42/58/30 44/60/30
f 47/67/29 44/60/29 48/68/29
f 43/64/31 41/63/31 49/69/31
f 43/64/31 49/69/31 50/70/31
f 34/49/32 51/71/32 52/72/32
f 34/49/32 52/72/32 30/50/32
f 31/43/33 30/73/33 52/74/33
f 31/43/33 52/74/33 53/75/33
f 53/75/34 52/72/34 51/71/34
f 53/75/35 51/71/35 54/76/35
f 54/76/36 51/77/36 34/78/36
f 54/76/36 34/78/36 33/45/36
f 55/79/37 49/80/37 41/81/37
f 55/79/37 41/81/37 40/56/37
f 56/82/38 50/70/38 49/69/38
f 56/82/39 49/69/39 55/79/39
f 44/60/40 43/83/40 50/84/40
f 44/60/40 50/84/40 56/82/40
f 48/68/41 44/60/41 56/82/41
f 48/68/41 56/82/41 57/85/41
f 57/85/42 56/82/42 55/79/42
f 57/85/43 55/79/43 58/86/43
f 58/86/44 55/79/44 40/56/44
f 58/86/44 40/56/44 46/66/44
f 59/87/41 54/76/41 33/45/41
f 59/87/41 33/45/41 36/52/41
f 60/88/45 53/75/45 54/76/45
f 60/88/46 54/76/46 59/87/46
f 38/54/44 31/43/44 53/75/44
f 38/54/44 53/75/44 60/88/44
f 29/89/47 37/90/47 45/91/47
f 29/89/48 45/91/48 39/92/48
f 35/93/49 32/94/49 42/95/49
f 35/93/50 42/95/50 47/96/50
f 29/89/51 39/92/51 42/95/51
f 29/89/52 42/95/52 32/94/52
saving with .OBJ as file name, PIE as drop down

Code: Select all

PIE 2
TYPE 10200
TEXTURE 0 page-115-wall1.png 256 256
LEVELS 1
LEVEL 1
POINTS 60
	-64 6 -19
	-64 6 -13
	64 6 -13
	64 6 -19
	64 6 19
	64 6 13
	-64 6 13
	-64 6 19
	-64 -19 19
	64 -19 19
	-64 -19 -19
	64 -19 -19
	6 6 -13
	6 6 -19
	6 54 -14
	6 58 -10
	-6 6 -19
	-6 54 -14
	-6 6 -13
	-6 58 -10
	-6 58 10
	-6 54 14
	6 54 14
	6 58 10
	6 6 19
	6 6 13
	-6 6 19
	-6 6 13
	58 70 -10
	58 74 -10
	58 70 -13
	58 70 10
	58 70 13
	58 74 10
	58 6 13
	58 6 16
	58 6 -13
	58 6 -16
	-58 70 -10
	-58 70 -13
	-58 74 -10
	-58 70 10
	-58 74 10
	-58 70 13
	-58 6 -13
	-58 6 -16
	-58 6 13
	-58 6 16
	-64 74 -10
	-64 74 10
	64 74 10
	64 74 -10
	64 70 -13
	64 70 13
	-64 70 -13
	-64 70 13
	-64 6 16
	-64 6 -16
	64 6 16
	64 6 -16
POLYGONS 78
	200 3 0 1 2 0 22 0 39 139 39
	200 3 0 2 3 0 22 139 39 139 22
	200 3 4 5 6 139 55 139 38 0 38
	200 3 4 6 7 139 55 0 38 0 55
	200 3 7 8 9 0 55 0 77 139 77
	200 3 7 9 4 0 55 139 77 139 55
	200 3 0 10 8 144 58 175 58 175 11
	200 3 0 8 7 144 58 175 11 144 11
	200 3 3 11 10 139 22 139 0 0 0
	200 3 3 10 0 139 22 0 0 0 22
	200 3 4 9 11 212 11 181 11 181 57
	200 3 4 11 3 212 11 181 57 212 57
	200 3 12 13 14 223 239 231 240 231 184
	200 3 12 14 15 223 239 231 184 223 178
	200 3 13 16 17 231 240 245 240 246 184
	200 3 13 17 14 231 240 246 184 231 184
	200 3 16 18 19 245 240 253 239 253 178
	200 3 16 19 17 245 240 253 178 246 184
	200 3 15 14 17 231 175 231 184 246 184
	200 3 15 17 19 231 175 246 184 246 175
	200 3 20 21 22 231 74 231 84 246 84
	200 3 20 22 23 231 74 246 84 246 74
	200 3 24 25 23 246 142 254 141 254 78
	200 3 24 23 22 246 142 254 78 246 84
	200 3 26 24 22 231 142 246 142 246 84
	200 3 26 22 21 231 142 246 84 231 84
	200 3 27 26 21 223 141 231 142 231 84
	200 3 27 21 20 223 141 231 84 223 78
	200 3 28 29 30 216 81 215 71 206 82
	200 3 31 32 33 145 82 155 83 146 72
	200 3 28 31 33 192 68 169 68 169 72
	200 3 28 33 29 192 68 169 72 192 72
	200 3 34 35 32 141 159 151 160 155 83
	200 3 34 32 31 141 159 155 83 145 82
	200 3 36 28 30 220 159 216 81 206 82
	200 3 36 30 37 220 159 206 82 210 160
	200 3 38 39 40 145 176 155 177 146 166
	200 3 41 42 43 216 175 215 165 206 177
	200 3 41 38 40 192 162 169 162 169 166
	200 3 41 40 42 192 162 169 166 192 166
	200 3 44 45 39 141 254 151 255 155 177
	200 3 44 39 38 141 254 155 177 145 176
	200 3 46 41 43 220 253 216 175 206 177
	200 3 46 43 47 220 253 206 177 210 254
	200 3 42 40 48 192 166 169 166 169 174
	200 3 42 48 49 192 166 169 174 192 174
	200 3 33 50 51 169 72 169 79 192 79
	200 3 33 51 29 169 72 192 79 192 72
	200 3 30 29 51 206 82 205 75 195 76
	200 3 30 51 52 206 82 195 76 196 83
	200 3 52 51 50 196 83 192 79 169 79
	200 3 52 50 53 196 83 169 79 165 83
	200 3 53 50 33 165 83 165 76 155 76
	200 3 53 33 32 165 83 155 76 155 83
	200 3 54 48 40 165 177 165 170 155 170
	200 3 54 40 39 165 177 155 170 155 177
	200 3 55 49 48 196 177 192 174 169 174
	200 3 55 48 54 196 177 169 174 165 177
	200 3 43 42 49 206 177 205 169 195 170
	200 3 43 49 55 206 177 195 170 196 177
	200 3 47 43 55 210 254 206 177 196 177
	200 3 47 55 56 210 254 196 177 200 255
	200 3 56 55 54 200 255 196 177 165 177
	200 3 56 54 57 200 255 165 177 161 255
	200 3 57 54 39 161 255 165 177 155 177
	200 3 57 39 45 161 255 155 177 151 255
	200 3 58 53 32 161 161 165 83 155 83
	200 3 58 32 35 161 161 155 83 151 160
	200 3 59 52 53 200 161 196 83 165 83
	200 3 59 53 58 200 161 165 83 161 161
	200 3 37 30 52 210 160 206 82 196 83
	200 3 37 52 59 210 160 196 83 200 161
	200 3 28 36 44 139 156 139 78 0 78
	200 3 28 44 38 139 156 0 78 0 156
	200 3 34 31 41 139 256 139 179 0 179
	200 3 34 41 46 139 256 0 179 0 256
	200 3 28 38 41 139 156 0 156 0 179
	200 3 28 41 31 139 156 0 179 139 179
saving as both .OBJ file name and drop down (imported successfully)

Code: Select all

mtllib page-115-wall1.png.mtl
usemtl page-115-wall1.png

# 60 vertices
v -64 6.4 -19.2
v -64 6.4 -12.8
v 64 6.4 -12.8
v 64 6.4 -19.2
v 64 6.4 19.2
v 64 6.4 12.8
v -64 6.4 12.8
v -64 6.4 19.2
v -64 -19.2 19.2
v 64 -19.2 19.2
v -64 -19.2 -19.2
v 64 -19.2 -19.2
v 6.40001 6.4 -12.8
v 6.40001 6.4 -19.2
v 6.40001 54.4 -14.08
v 6.40001 57.6 -10.24
v -6.39999 6.4 -19.2
v -6.39999 54.4 -14.08
v -6.39999 6.4 -12.8
v -6.39999 57.6 -10.24
v -6.40001 57.6 10.24
v -6.40001 54.4 14.08
v 6.39999 54.4 14.08
v 6.39999 57.6 10.24
v 6.39999 6.4 19.2
v 6.39999 6.4 12.8
v -6.40001 6.4 19.2
v -6.40001 6.4 12.8
v 57.6 70.4 -9.59997
v 57.6 73.6 -9.6
v 57.6 70.4 -12.8
v 57.6 70.4 9.60004
v 57.6 70.4 12.8
v 57.6 73.6 9.6
v 57.6 6.4 12.8
v 57.6 6.4 16
v 57.6 6.4 -12.8
v 57.6 6.4 -16
v -57.6 70.4 -9.6
v -57.6 70.4 -12.8
v -57.6 73.6 -9.60001
v -57.6 70.4 9.59998
v -57.6 73.6 9.59999
v -57.6 70.4 12.8
v -57.6 6.4 -12.8
v -57.6 6.4 -16
v -57.6 6.4 12.8
v -57.6 6.4 16
v -64 73.6 -9.60001
v -64 73.6 9.59999
v 64 73.6 9.6
v 64 73.6 -9.6
v 64 70.4 -12.8
v 64 70.4 12.8
v -64 70.4 -12.8
v -64 70.4 12.8
v -64 6.4 16
v -64 6.4 -16
v 64 6.4 16
v 64 6.4 -16

# 96 texture coords
vt 0.001805 0.913683
vt 0.001805 0.849428
vt 0.542202 0.849429
vt 0.542202 0.913684
vt 0.542202 0.78516
vt 0.542202 0.850104
vt 0.001805 0.850104
vt 0.001805 0.78516
vt 0.001805 0.699357
vt 0.542202 0.699357
vt 0.562864 0.775043
vt 0.683538 0.775043
vt 0.683538 0.956055
vt 0.562864 0.956055
vt 0.542202 0.998432
vt 0.001805 0.998432
vt 0.826568 0.957136
vt 0.705894 0.957136
vt 0.705894 0.776125
vt 0.826568 0.776125
vt 0.87237 0.066956
vt 0.90105 0.063838
vt 0.901491 0.281432
vt 0.871894 0.303204
vt 0.958748 0.063721
vt 0.959189 0.281315
vt 0.98744 0.066722
vt 0.987441 0.303204
vt 0.901537 0.316659
vt 0.959235 0.316542
vt 0.90094 0.710032
vt 0.900892 0.673774
vt 0.961229 0.673652
vt 0.961277 0.709909
vt 0.960768 0.446105
vt 0.990773 0.449244
vt 0.990773 0.696542
vt 0.900431 0.446227
vt 0.87044 0.449488
vt 0.869941 0.696542
vt 0.844189 0.682751
vt 0.83926 0.72199
vt 0.804948 0.677822
vt 0.565611 0.679282
vt 0.604901 0.675343
vt 0.569549 0.718572
vt 0.750308 0.735032
vt 0.659665 0.735031
vt 0.659665 0.719924
vt 0.750308 0.719925
vt 0.550505 0.377139
vt 0.589795 0.3732
vt 0.859296 0.380608
vt 0.820056 0.375679
vt 0.5656 0.31182
vt 0.60489 0.307883
vt 0.569537 0.35111
vt 0.844177 0.315299
vt 0.839248 0.354539
vt 0.804937 0.31037
vt 0.750295 0.367577
vt 0.659652 0.367574
vt 0.659652 0.352467
vt 0.750295 0.35247
vt 0.550505 0.00967699
vt 0.589795 0.00573897
vt 0.859296 0.013157
vt 0.820056 0.00822699
vt 0.659653 0.322252
vt 0.750296 0.322256
vt 0.659665 0.68971
vt 0.750308 0.68971
vt 0.802672 0.705776
vt 0.763139 0.702557
vt 0.765415 0.674603
vt 0.644558 0.674603
vt 0.645081 0.702644
vt 0.605424 0.703385
vt 0.644547 0.307144
vt 0.645069 0.335186
vt 0.605412 0.335925
vt 0.765404 0.307149
vt 0.80266 0.338324
vt 0.763127 0.335103
vt 0.780523 0.00500703
vt 0.629452 0.00500101
vt 0.629452 0.37246
vt 0.780523 0.37246
vt 0.543034 0.392568
vt 0.543034 0.69463
vt 0 0.694631
vt 0 0.392568
vt 0.543034 0
vt 0.543034 0.302062
vt 0 0.302063
vt 0 0

# 52 vertex normals
vn 0 819.2 0
vn 0 0 3276.8
vn -983.04 0 0
vn 0 -0 -3276.8
vn 983.04 0 0
vn 307.2 0 0
vn 188.416 -0 0
vn 0 65.536 -614.4
vn -327.68 0 0
vn -167.936 0 0
vn 0 49.152 -40.96
vn 0 49.152 40.96
vn 327.68 0 0
vn 167.936 0 0
vn -0 65.536 614.4
vn -307.2 0 0
vn -188.416 0 0
vn -10.2401 0 0
vn -10.2399 0 0
vn -61.44 0 0
vn -61.4399 0 0
vn -204.8 0 0
vn -204.797 0 0
vn -204.802 0 0
vn 10.24 0 0
vn 10.2401 0 0
vn 61.4399 0 0
vn 61.4399 -0 0
vn 204.8 -0 0
vn 204.801 -0 0
vn 0 122.88 0
vn -0 122.88 0
vn 0 20.48 -20.48
vn 61.4399 0 0
vn 81.9199 0 0
vn 0 20.48 20.48
vn 0 20.4799 -20.48
vn -61.4399 0 0
vn -81.9199 0 0
vn 0 20.4801 20.48
vn 0 20.48 409.6
vn -1638.4 0 0
vn -2048 0 0
vn 0 20.48 -409.6
vn 1638.4 0 0
vn 2048 0 0
vn 0 368.643 -7372.8
vn 0.00195312 368.64 -7372.8
vn -0.00384521 368.635 7372.8
vn 0 368.642 7372.8
vn 0 2211.84 0
vn 0 2211.84 -0

o 1
f 1/1/1 2/2/1 3/3/1
f 1/1/1 3/3/1 4/4/1
f 5/5/1 6/6/1 7/7/1
f 5/5/1 7/7/1 8/8/1
f 8/8/2 9/9/2 10/10/2
f 8/8/2 10/10/2 5/5/2
f 1/11/3 11/12/3 9/13/3
f 1/11/3 9/13/3 8/14/3
f 4/4/4 12/15/4 11/16/4
f 4/4/4 11/16/4 1/1/4
f 5/17/5 10/18/5 12/19/5
f 5/17/5 12/19/5 4/20/5
f 13/21/6 14/22/6 15/23/6
f 13/21/7 15/23/7 16/24/7
f 14/22/8 17/25/8 18/26/8
f 14/22/8 18/26/8 15/23/8
f 17/25/9 19/27/9 20/28/9
f 17/25/10 20/28/10 18/26/10
f 16/29/11 15/23/11 18/26/11
f 16/29/11 18/26/11 20/30/11
f 21/31/12 22/32/12 23/33/12
f 21/31/12 23/33/12 24/34/12
f 25/35/13 26/36/13 24/37/13
f 25/35/14 24/37/14 23/33/14
f 27/38/15 25/35/15 23/33/15
f 27/38/15 23/33/15 22/32/15
f 28/39/16 27/38/16 22/32/16
f 28/39/17 22/32/17 21/40/17
f 29/41/18 30/42/18 31/43/18
f 32/44/19 33/45/19 34/46/19
f 29/47/20 32/48/20 34/49/20
f 29/47/20 34/49/20 30/50/21
f 35/51/22 36/52/22 33/45/22
f 35/51/23 33/45/23 32/44/23
f 37/53/24 29/41/24 31/43/24
f 37/53/22 31/43/22 38/54/22
f 39/55/25 40/56/25 41/57/25
f 42/58/26 43/59/26 44/60/26
f 42/61/27 39/62/27 41/63/27
f 42/61/27 41/63/27 43/64/28
f 45/65/29 46/66/29 40/56/29
f 45/65/29 40/56/29 39/55/29
f 47/67/30 42/58/30 44/60/30
f 47/67/29 44/60/29 48/68/29
f 43/64/31 41/63/31 49/69/31
f 43/64/31 49/69/31 50/70/31
f 34/49/32 51/71/32 52/72/32
f 34/49/32 52/72/32 30/50/32
f 31/43/33 30/73/33 52/74/33
f 31/43/33 52/74/33 53/75/33
f 53/75/34 52/72/34 51/71/34
f 53/75/35 51/71/35 54/76/35
f 54/76/36 51/77/36 34/78/36
f 54/76/36 34/78/36 33/45/36
f 55/79/37 49/80/37 41/81/37
f 55/79/37 41/81/37 40/56/37
f 56/82/38 50/70/38 49/69/38
f 56/82/39 49/69/39 55/79/39
f 44/60/40 43/83/40 50/84/40
f 44/60/40 50/84/40 56/82/40
f 48/68/41 44/60/41 56/82/41
f 48/68/41 56/82/41 57/85/41
f 57/85/42 56/82/42 55/79/42
f 57/85/43 55/79/43 58/86/43
f 58/86/44 55/79/44 40/56/44
f 58/86/44 40/56/44 46/66/44
f 59/87/41 54/76/41 33/45/41
f 59/87/41 33/45/41 36/52/41
f 60/88/45 53/75/45 54/76/45
f 60/88/46 54/76/46 59/87/46
f 38/54/44 31/43/44 53/75/44
f 38/54/44 53/75/44 60/88/44
f 29/89/47 37/90/47 45/91/47
f 29/89/48 45/91/48 39/92/48
f 35/93/49 32/94/49 42/95/49
f 35/93/50 42/95/50 47/96/50
f 29/89/51 39/92/51 42/95/51
f 29/89/52 42/95/52 32/94/52
and another problem is color. how do i get really nice green color like i wmit to blender?, do i have to recolor the texture or there is other way to do it. see my attachment
Attachments
reality.png
expectation.png
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Art Revolution mod, New release: alpha 2

Post by Jorzi »

You need to set up the materials yourself, then use GLSL for realtime preview. Alternatively composite the textures in GIMP, colorizing the mask and overlaying it on the base texture.
ImageImage
-insert deep philosophical statement here-
User avatar
MaNGusT
Art contributor
Posts: 1152
Joined: 22 Sep 2006, 10:31
Location: Russia

Re: Art Revolution mod, New release: alpha 2

Post by MaNGusT »

Ezio wrote:saving as both .OBJ file name and drop down (imported successfully)
That's what I was talking about. :wink:
Image
iap
Trained
Trained
Posts: 244
Joined: 26 Sep 2009, 16:08

Re: Art Revolution mod, New release: alpha 2

Post by iap »

Just want to say: I love it! I would like it to be part of the game itself :)
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Art Revolution mod, New release: alpha 2

Post by Jorzi »

Thanks man :) There's still a lot of work to do before we can replace the old graphics, but hopefully we'll get there some day...
ImageImage
-insert deep philosophical statement here-
User avatar
aubergine
Professional
Professional
Posts: 3459
Joined: 10 Oct 2010, 00:58
Contact:

Re: Art Revolution mod, New release: alpha 2

Post by aubergine »

Loving this mod!

A couple of minor issues though:

1. When zoomed out, I'm finding it difficult to differentiate between MGs and Cannons.

2. Oil resources seem to have a strange "black spiral" as if part of the model is missing or something. If requested I'll upload a pic but just wanted to check it wasn't a known issue first.

Also, I'm getting this in the logs and wasn't sure if it's something to do with this mod?

Code: Select all

info    |10:15:30: [realmain:1128] Using /Users/gfraser/Library/Application Support/Warzone 2100 3.1/logs/WZlog-1008_221530.txt debug file
error   |10:15:30: [loadShaders:303] Shader program linkage has failed [shaders/tcmask.vert, shaders/tcmask.frag]
error   |10:15:30: [printProgramInfoLog:218] Program info log: ERROR: fragment shader reads varying 'tbnmatrix' which is not written.
info    |10:15:30: [pie_LoadShaders:328] Failed to load component shader
info    |10:15:30: [pie_LoadShaders:328] Assert in Warzone: /Users/dak180/Applications/Build/wz2100/hg/wz2100-git/macosx/../lib/ivis_opengl/piestate.cpp:328 (result), last script event: ''
info    |10:15:30: [pal_Init:51] Buffer overrun reading palette data
info    |10:15:30: [pal_Init:51] Assert in Warzone: /Users/dak180/Applications/Build/wz2100/hg/wz2100-git/macosx/../lib/ivis_opengl/piepalette.cpp:51 (lenLeft >= 0), last script event: ''
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Art Revolution mod, New release: alpha 2

Post by Jorzi »

hmm.. Please do upload pics :)
From the logs it almost looks as if you had the wrong shader, or maybe I have forgot to remove the "tbnmatrix" declaration (tbnmatrix is related to tangent space normal mapping which is not present in the mod)
Also, what graphics card do you use?
ImageImage
-insert deep philosophical statement here-
User avatar
aubergine
Professional
Professional
Posts: 3459
Joined: 10 Oct 2010, 00:58
Contact:

Re: Art Revolution mod, New release: alpha 2

Post by aubergine »

I'm using a macbook pro 13" with following gfx:

Code: Select all

VIDIA GeForce 9400M:
  Chipset Model:	NVIDIA GeForce 9400M
  Type:	Display
  Bus:	PCI
  VRAM (Total):	256 MB
  Vendor:	NVIDIA (0x10de)
  Device ID:	0x0863
  Revision ID:	0x00b1
  ROM Revision:	3427
  Displays:
Color LCD: <---- this is what I run WZ on
  Resolution:	1280 x 800
  Depth:	32-Bit Color
  Core Image:	Hardware Accelerated
  Main Display:	Yes
  Mirror:	Off
  Online:	Yes
  Quartz Extreme:	Supported
  Built-In:	Yes
Display:
  Resolution:	2560 x 1600 @ 60 Hz
  Depth:	32-Bit Color
  Core Image:	Hardware Accelerated
  Mirror:	Off
  Online:	Yes
  Quartz Extreme:	Supported
  Rotation:	Supported
  Adapter Type:	Mini DisplayPort To Dual-Link DVI Adapter
  Adapter Firmware Version:	1.02
I'll upload a pic later this evening.

Oh, and can I just say... the hardened sensor towers are simply stunning! Not only do they look amazing, but they join the terrain really well due to that sort of "lip" around the bottom. I often wish the HQ would lose it's square base and just have a lip around the bottom of the structure similar to the hardened sensor towers.
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
Jorzi
Regular
Regular
Posts: 2063
Joined: 11 Apr 2010, 00:14

Re: Art Revolution mod, New release: alpha 2

Post by Jorzi »

Thanks man :)
By the way, the bases of the buildings are actually separate pie files, which means they need to be neither flat nor square.
Also, your gpu shouldn't be a problem when it comes to this mod.
ImageImage
-insert deep philosophical statement here-
User avatar
aubergine
Professional
Professional
Posts: 3459
Joined: 10 Oct 2010, 00:58
Contact:

Re: Art Revolution mod, New release: alpha 2

Post by aubergine »

finally got round to uploading a pic, sorry it took so long...
strange oil resource
strange oil resource
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
Post Reply