Art Revolution mod. Latest release: January, 2015
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Fixed
-insert deep philosophical statement here-
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Is the credits file the only change in alpha 3?
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Actually, the only difference should be cleaned-up shader as well as slightly smaller file size due to shrinking the transport texture to 1024 resolution.
-insert deep philosophical statement here-
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Nice jokeaubergine wrote:Is the credits file the only change in alpha 3?
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Well, that's the only change SF was reporting heh.
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
-- https://warzone.atlassian.net/wiki/display/GO
Re: Art Revolution mod. Latest release: alpha 3 January 20,
MaNGusT when did you go onto dark side
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Art Revolution mod. Latest release: alpha 3 January 20,
10 years ago, when I bought my 1st electro guitar.Merowingg wrote:MaNGusT when did you go onto dark side
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Ah now I understand
Gentlemen any screens of latest work? And not concrete walls
Gentlemen any screens of latest work? And not concrete walls
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Intresting.
The mod doesnt appear to work correctly. It loads up OK in the load/chat box at the bottom of the screen BUT the units and building are the normal vanilla models. However AR_alpha 2 works fine. I am only using the AR mods.
The mod doesnt appear to work correctly. It loads up OK in the load/chat box at the bottom of the screen BUT the units and building are the normal vanilla models. However AR_alpha 2 works fine. I am only using the AR mods.
Re: Art Revolution mod. Latest release: alpha 3 January 20,
Ah thanks for reporting, I accidentally added the whole folder to the zip instead of just its contents. Anyway, should be reuploaded now
-insert deep philosophical statement here-
Re: Art Revolution mod. Latest release: alpha 3 January 20,
where do i see the changelog?, browse 'recent activity' manually or..
Re: Art Revolution mod. Latest release: alpha 3 January 20,
I'm afraid so..
Maybe I should write one?
Maybe I should write one?
-insert deep philosophical statement here-
Re: Art Revolution mod. Latest release: alpha 3 January 20,
nvm i just took a look at artrev's to-do list, currently waiting for factory modelJorzi wrote:I'm afraid so..
Maybe I should write one?
Re: Art Revolution mod. Latest release: alpha 3 January 20,
This mod looks pretty good! The only thing I wonder about is - why does it slow down the fps so much? Assuming a smaller part of the map in view would help to raise the fps again - the closer look, the smaller view distance does not bring better fps. O.o Edit: The Python body + half tracks is missing the front tracks.
Re: Art Revolution mod. Latest release: alpha 3 January 20,
because of an old unoptimized renderer. It doesn't use the possibilities of the new hardware.themac wrote:This mod looks pretty good! The only thing I wonder about is - why does it slow down the fps so much? Assuming a smaller part of the map in view would help to raise the fps again - the closer look, the smaller view distance does not bring better fps. O.o
Last edited by MaNGusT on 26 Jan 2013, 13:52, edited 1 time in total.