Redemptor's maps

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RBMW-Collector
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Re: Redemptor's maps

Post by RBMW-Collector »

Very ballanced ffa map. Any tactics available and works.
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Новый точечный рисунок.jpg
Новый точечный рисунок.jpg (107.78 KiB) Viewed 11678 times
Новый точечный рисунок - копия.jpg
Новый точечный рисунок - копия.jpg (106.68 KiB) Viewed 11678 times
3c-KnightsCompany_3-74b32dd89378aca5daedffd85a3d5562c5c40e7ffd8d0263c09458296c53f7da.wz
(40.36 KiB) Downloaded 464 times
AKA Redemptor. Map designer
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Re: Redemptor's maps

Post by RBMW-Collector »

Very ballanced ffa map for 4 players
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prev.jpg
prev.jpg (91.72 KiB) Viewed 11676 times
shot.jpg
shot.jpg (115.86 KiB) Viewed 11676 times
4c-HighRockLands_2.wz
(61.95 KiB) Downloaded 440 times
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Re: Redemptor's maps

Post by RBMW-Collector »

Map with scavs replaced by player
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shot.jpg
9c-CraterCity.wz
(80.47 KiB) Downloaded 516 times
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Re: Redemptor's maps

Post by Legion »

I have to say, your mapmaking style is very versatile! I see here a lot of creative concepts with great attention to detail. Admittedly, some of your maps are not my style, but I get the feeling that you are trying to cater to a larger audience of players, and that is good. I think you should continue to do so.

I noticed that in some of your maps, such as DieHard and Castles, when I start a game I am given nonstandard starting units and/or structures, even when I have selected the t1 and no bases options. I'm sure there are many people who have fun playing this way, but likewise, I'm sure there are others who would prefer to play these excellent maps with standard starting conditions. To me, starting with lancer bunkers or leopard/hover trucks when I haven't even built a research facility just feels... off.

Therefore, I have one suggestion/request: Do you think it would be possible to make some time to publish alternate versions of these maps that do not include units and structures that we can't produce from the start of the game? No hard feelings if you don't want to.

Keep up the great work!
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Re: Redemptor's maps

Post by Hesterax »

These maps look interesting. I'm thinking of trying the supposedly extremely balanced "free for all" maps. Still would prefer if the bases were closer to the corners of the map. Still, some good map making ideas going on. :wink:
Holocaust and Genocide, both linked to Mass Slaughter.
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Re: Redemptor's maps

Post by RBMW-Collector »

Here! Maps with standart starting conditions.
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6c-DieHard_3.wz
(26.98 KiB) Downloaded 380 times
4c-Castles_1.wz
(21.81 KiB) Downloaded 378 times
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Re: Redemptor's maps

Post by Hesterax »

RBMW-Collector wrote:Here! Maps with standart starting conditions.
Umm. Standard?
Sorry. Just wanted you to know. :wink:
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Re: Redemptor's maps

Post by montetank »

RBMW-Collector wrote:Here! Maps with standart starting conditions.
Yes- i remember your map 4c-castles. It is a great map with a very good idea. One of my favourites. This map is a real challenge for a player, who want to handle the balance between research and building units.

Sorry for my bad english
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Re: Redemptor's maps

Post by RBMW-Collector »

Yeah, yeah, me too
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Re: Redemptor's maps

Post by Legion »

RBMW-Collector wrote:Here! Maps with standart starting conditions.
Thanks a lot Collector, now I can give these maps my full enjoyment :) stay awesome
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Re: Redemptor's maps

Post by RBMW-Collector »

RUSSIAN 2016 WINTER TOURNAMENT ALTER MAPS
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2v2 low oil 2 spectators
2v2 low oil 2 spectators
Mount.PNG (27.76 KiB) Viewed 10506 times
2v2 middle oil 2 spectators
2v2 middle oil 2 spectators
Poly.PNG (47.19 KiB) Viewed 10506 times
2v2 high oil 2 spectators
2v2 high oil 2 spectators
BI-Dra.PNG (61.39 KiB) Viewed 10506 times
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Re: Redemptor's maps

Post by RBMW-Collector »

here they are
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6c-Poli-Eye-T-a.wz
(33.37 KiB) Downloaded 308 times
6c-Mountain-Bow-T-a.wz
(26.6 KiB) Downloaded 309 times
6c-Bi-Dramatic-T-a.wz
(60.22 KiB) Downloaded 317 times
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Re: Redemptor's maps

Post by RBMW-Collector »

Working version of E4000
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E4000map.PNG
E4000map.PNG (174.98 KiB) Viewed 9049 times
10c-E4000_1.wz
(31.35 KiB) Downloaded 216 times
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Re: Redemptor's maps

Post by Tzeentch »

That'll be a laugh all right beside each other
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Re: Redemptor's maps

Post by Tzeentch »

These were all added to the new map DB! Sweet!
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