NoQ wrote:Conversly before anyone thinks im just not that good =p
i actually like being an introverted nation focusing on internal development with the occasional expidition force to find an oil base or two and defending from hostile survivors of this post nasda world
If you think turtling is a good strategy in the standard game on any reasonable map, then you clearly "aren't that good"; in fact, you will probably die in your first multiplayer game against a minimally skilled opponent. I agree the situation with early turtling is different here without the hmg tower though, but you are having quite a lot of fancy fortresses and nice arty later on, even if you research only machineguns.
im finding it almost impossible to turtle in this mod.
it would be nice to turtle please. i actually like being an introverted nation focusing on internal development with the occasional expidition force to find an oil base or two and defending from hostile survivors of this post nasda world
No where did i say it was a 'good strategy' i even went as far as using the in game plot line to justify the motivation.
whether its a good strategy or not is irrelivant. LOTS of people like to turtle in many games and quite frankly its entertaining to do so sometimes...especially if playing with kids or something and you need a tactic that doesnt wipe them off the map every time you play together.
this is about early in game balance between vehicles and base defences, a balance which is non existent.
and you clearly dont remember me, i have about an 80% victory rate from when i used to play multiplayer online, but thats neither here nor there, this is about a mod for one of our all time favorite games that does NOT cater for all the sub groups that would like to play.
wanting to turtle is a choice, just because you dont like it, doesnt mean its a bad tactic. North Korea is a prime example of a turtle country, closed borders and focused inwards. and not exactly weak