My warzone maps (from duda)
Re: My warzone maps (from duda)
Tnx for the new maps duda!
Re: My warzone maps (from duda)
Lol cute, nice idea (:
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: My warzone maps (from duda)
Nicei work and nice idea.
But are we reaching the point where uploading the maps take more than creating them?
Or shall I say placing bases on the map and copying them takes more than making the terrain?
To sum up keep up the good work.
But are we reaching the point where uploading the maps take more than creating them?
Or shall I say placing bases on the map and copying them takes more than making the terrain?
To sum up keep up the good work.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: My warzone maps (from duda)
It looks awesome
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Re: My warzone maps (from duda)
hi mero
i try to get better and also to realize ideas for gameplay
my goal for these maps was to make maps for duel but not so plain as the ntw maps
so i add cliffs in the center - a not so wide open base - some additional oil - the scavs which can attack your base from inside if someone tease them
and the oil in the middle to start up the battle early
placing bases and uploading is the shortest part of making maps for me
most time i spend with heightmap making
and also that mountains are well interpreted in flame and be a tile-design for other player counts
i try to get better and also to realize ideas for gameplay
my goal for these maps was to make maps for duel but not so plain as the ntw maps
so i add cliffs in the center - a not so wide open base - some additional oil - the scavs which can attack your base from inside if someone tease them
and the oil in the middle to start up the battle early
placing bases and uploading is the shortest part of making maps for me
most time i spend with heightmap making
and also that mountains are well interpreted in flame and be a tile-design for other player counts
"unit is under attack!", "unit is under attack!", unit is under attack!" then i wake up ... (true story)
Re: My warzone maps (from duda)
These maps are amazing.
Re: My warzone maps (from duda)
DA-castle
(Multiplay for 3.1+ only because some edge-tiles missed - requires new terrain renderer)
scavangers protect all bridges
4 oil drums and 2 extra Oil Derricks near base for every player protected by scavs (behind barriers!)
every scavanger factory also had an Oil Derrick
+ one oil per isle
a 3 player low oil (4 oil per base) map with scavangers (Multiplay for 3.1+ only because some edge-tiles missed - requires new terrain renderer)
scavangers protect all bridges
4 oil drums and 2 extra Oil Derricks near base for every player protected by scavs (behind barriers!)
every scavanger factory also had an Oil Derrick
+ one oil per isle
Last edited by duda on 14 Jun 2012, 03:51, edited 3 times in total.
"unit is under attack!", "unit is under attack!", unit is under attack!" then i wake up ... (true story)
Re: My warzone maps (from duda)
Thanks a lot Duda.
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome!
Re: My warzone maps (from duda)
DA-mlake (CC0)
multiplayer 10 player
rocky terrain only for version 3.1+
low oil (6 per base + scavs + oil drums)
multiplayer 10 player
rocky terrain only for version 3.1+
low oil (6 per base + scavs + oil drums)
Last edited by duda on 14 Jun 2012, 03:52, edited 1 time in total.
"unit is under attack!", "unit is under attack!", unit is under attack!" then i wake up ... (true story)
Re: My warzone maps (from duda)
Looks very good
And idk why, but it looks like a city too.
And idk why, but it looks like a city too.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
Re: My warzone maps (from duda)
Looks cool Duda, Thanks.
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome!
Re: My warzone maps (from duda)
I have updated all maps, because the factories have now 2 modules when start with advanced base
i don't know that before how i can handle this in flame
i don't know that before how i can handle this in flame
"unit is under attack!", "unit is under attack!", unit is under attack!" then i wake up ... (true story)
Re: My warzone maps (from duda)
Ok.
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome!
Re: My warzone maps (from duda)
Once again a really cool map!
Re: My warzone maps (from duda)
Ok.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero