Rex's Maps

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Re: Rex's Maps

Post by sg1efc » 24 Aug 2012, 15:20

Cool, Thanks again JDC. :bow2:
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! :)

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Re: Rex's Maps 61

Post by JDC » 26 Aug 2012, 00:35

The Aug.25, 2012 Map.

The 6 player + scavengers "R_BeehiveSXpress" map :

"R_BeehiveSXpress" - you asked for more challenge on your games! Have fun :)
Attachments
wz2100-20120825_152330-main.jpg
wz2100-20120825_152436-R_BeehiveSXpress-T3.jpg
6c-R_BeehiveSXpress.wz
(60.69 KiB) Downloaded 338 times
Decebalus Rex - "The Brave One" King of Dacia 87-106 AD

sg1efc
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Re: Rex's Maps

Post by sg1efc » 26 Aug 2012, 15:17

Looks neat, Thanks. :)
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! :)

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Re: Rex's Maps

Post by JDW » 26 Aug 2012, 22:30

Woah, mega scav awesomeness! :thumbs up:
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Andrie
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Re: Rex's Maps

Post by Andrie » 27 Aug 2012, 08:18

Nice scavs map! I suggest you maybe make a one player map where you can only play vs the scavs!
"My IRC en multiplay naam is Andrie"

Groete Andrie

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Merowingg
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Re: Rex's Maps

Post by Merowingg » 27 Aug 2012, 12:20

Andrie have you ever seen one player map in Warzone 2100? :hmm:
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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Andrie
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Re: Rex's Maps

Post by Andrie » 27 Aug 2012, 12:54

No that is why it's a suggestion not a order.
"My IRC en multiplay naam is Andrie"

Groete Andrie

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Merowingg
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Re: Rex's Maps

Post by Merowingg » 27 Aug 2012, 16:08

Andrie man, you cannot make one player map, there always have to be two players at least, even if the other player has only one truck and tower centre only. It is how the game simply is made my friend. So far let me say, there is no such opton.

JDC very nice job, but I dare to say that you can evolve more. I always wonder why you like to stick to one pattern you have made, and then.. I realise how I work too so lets say I dont even ask a rethorical question in this case :3

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Mero RekamPam <<
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

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Andrie
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Re: Rex's Maps

Post by Andrie » 27 Aug 2012, 16:24

Merowingg wrote: opton.
You mean option. :P
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JDC
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Re: Rex's Maps

Post by JDC » 27 Aug 2012, 17:41

Thank you all,

I wanted to add more ... for scavengers, but the software is not ready yet.

PS. To the "Staff" and everyone that helped improve the Beta version "Great Job" :yahoo: :bow2:
Decebalus Rex - "The Brave One" King of Dacia 87-106 AD

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Merowingg
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Re: Rex's Maps

Post by Merowingg » 27 Aug 2012, 19:04

Yes the limit is there :) I know it I know :3 I used it to extremes few times :3

Yes oinion I ment :3
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Re: Rex's Maps

Post by JDC » 28 Aug 2012, 04:18

Merowingg wrote:Yes the limit is there :) I know it I know :3 I used it to extremes few times :3

Yes oinion I ment :3
My reference was about different "Features, Structures or Droids". Not overpopulation of a few standards on scavengers.
I prefer "slow progress on updates" over "quick patches full of mistakes" :idea: :cool1:
Decebalus Rex - "The Brave One" King of Dacia 87-106 AD

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Merowingg
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Re: Rex's Maps

Post by Merowingg » 28 Aug 2012, 05:59

You mean scavenger factories? because except of obvious 5 things limit, there is almost no limit for all other things :hmm:
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V

"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian

Regards - Mero

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Rexy
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Re: Rex's Maps

Post by Rexy » 01 Sep 2012, 07:27

Hi everyone:)

Just a small note.

Same player, better nick!

PS: Thank you for letting me roam around your wz2100 crib :cool1:

Sincerely,

Rexy

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Re: Rex's Maps 062

Post by Rexy » 09 Sep 2012, 22:17

The Sep. 14, 2012 Map.

The 10 player "R_MegaBlistikWar" map :

A map with challenging passageways!

Rexy
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Attachments
wz2100-20120914_233739-main.jpg
wz2100-20120914_233918-R_MegaBlistikWar-T3.jpg
10c-R_MegaBlistikWar.wz
(32.53 KiB) Downloaded 258 times
Last edited by Rexy on 15 Sep 2012, 08:54, edited 2 times in total.
"My roots - My culture" = Decebalus Rex - "The Brave One" King of Dacia 87-106 AD
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