Here are the 3.2 compatible versions (more or less release candidates):
This one has minimal changes and is as close to 1.16 as I could make it:
This version has some minor tweaks to stats/script which make them a bit more difficult:
RC2 will be geared towards optimizing the script and more bug fixes when I find them.
There is a rare occurrence that happens to (electronically captured?) units that causes some serious lag and spews something like this until the problem droid is destroyed:
CHECK_DROID: More body points (406) than original body points (335).
I do not know if this is related to the mod or is a problem in the source.