Maps of sensor

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sensor
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Re: Maps of sensor

Post by sensor »

Maps of 6 players ; Optional
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Optional.png
6c-Optional.wz
(52.08 KiB) Downloaded 318 times
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sensor
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Re: Maps of sensor

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Maps for 4 players ; No_NTW
Attachments
No_NTW.png
4c-No_NTW.wz
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Intel(R) Core(TM) i5-2400 CPU @ 3.10 GHz 3,40 GHz
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sensor
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Re: Maps of sensor

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Maps for 4 players ; Vise.
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wz2100-20161124_152332-Vise-T1.png
4c-Vise.wz
(32.13 KiB) Downloaded 206 times
wz2100-20161124_152301-main.png
Intel(R) Core(TM) i5-2400 CPU @ 3.10 GHz 3,40 GHz
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Tzeentch
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Re: Maps of sensor

Post by Tzeentch »

how about a counter sensor map? One that looks all scrambled. Like scrambled eggs
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montetank
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Re: Maps of sensor

Post by montetank »

Tzeentch wrote: One that looks all scrambled. Like scrambled eggs
What?? O_o
scrambled and without cliffs??
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
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sensor
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Re: Maps of sensor

Post by sensor »

10c-Essential_V4.wz
(125.37 KiB) Downloaded 217 times
Maps for 10 players; Essential_V4.
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Essential_V4.png
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sensor
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Re: Maps of sensor

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Maps for 5 players; Engineer:
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Engineer.png
5c-Engineer.wz
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Intel(R) Core(TM) i5-2400 CPU @ 3.10 GHz 3,40 GHz
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