Maps of sensor

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Re: Maps of sensor

Postby sensor » 23 Jan 2015, 06:00

Maps of 6 players ; Optional
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Optional.png
6c-Optional.wz
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Re: Maps of sensor

Postby sensor » 24 Jan 2015, 18:12

Maps for 4 players ; No_NTW
Attachments
No_NTW.png
4c-No_NTW.wz
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Re: Maps of sensor

Postby sensor » 24 Nov 2016, 16:34

Maps for 4 players ; Vise.
Attachments
wz2100-20161124_152332-Vise-T1.png
4c-Vise.wz
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wz2100-20161124_152301-main.png
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Re: Maps of sensor

Postby Tzeentch » 24 Nov 2016, 23:05

how about a counter sensor map? One that looks all scrambled. Like scrambled eggs
More or less grey
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Re: Maps of sensor

Postby montetank » 25 Nov 2016, 19:22

Tzeentch wrote: One that looks all scrambled. Like scrambled eggs

What?? O_o
scrambled and without cliffs??
In case the WZ-game ends in a draw , the game winner will be determined by penalty shoot-out.
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Re: Maps of sensor

Postby sensor » 22 Apr 2017, 18:29

10c-Essential_V4.wz
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Maps for 10 players; Essential_V4.
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Essential_V4.png
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Re: Maps of sensor

Postby sensor » 30 Apr 2017, 15:47

Maps for 5 players; Engineer:
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Engineer.png
5c-Engineer.wz
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