Maps needed for inclusion into 3.1+

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Re: Maps needed for inclusion into 3.1

Postby NoQ » 08 May 2012, 17:10

You can fail to make proper tile transitions and the map will still look good.
You can also use the 3.1 dataset in FlaME, and use any features on any tileset (no more blue huts).
Merowingg wrote:And where I place such map if I happen to create and would like to help?

cybersphinx wrote:http://developer.wz2100.net/ticket/2857 for fixed maps, http://developer.wz2100.net/ticket/3317 for improved maps, and http://developer.wz2100.net/ticket/3090 for new maps.
Last edited by NoQ on 09 May 2012, 08:38, edited 1 time in total.
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Re: Maps needed for inclusion into 3.1

Postby themac » 09 May 2012, 08:20

Yeah, and pleeeease ... there have been fitted some very bad maps into Warzone that look and feel very ugly (Printus & Co). Please replace them by better ones asap!
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Re: Maps needed for inclusion into 3.1

Postby aubergine » 19 May 2012, 01:58

Would it be possible to get some of the maps made by duda included?

4/5 player: viewtopic.php?f=10&t=9342#p102622 - design based on logo of the Collective faction

10 player: viewtopic.php?f=10&t=9342#p102991 - design based on map of Europe!

Also, the addons section on this site seems to be "under construction"?
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Re: Maps needed for inclusion into 3.1

Postby Merowingg » 19 May 2012, 18:44

I am persistent in my thinking. I am aware of my strange methods and I know there are better ones. I suggest any maps made by those outside programs copying pictures into mapmaking programs to be placed into separate section of addons when it will be reedy. Or at least those very simply obvious ones.

And yes addons is being renewed for a while already.
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Re: Maps needed for inclusion into 3.1

Postby Staff » 20 May 2012, 20:29

If those are final maps, and they have the correct license, and they don't have any errors in logs, and are good maps, and support all three base options (no base, base, adv. base), I don't see a reason not to include them.
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Re: Maps needed for inclusion into 3.1

Postby Berg » 20 May 2012, 22:37

aubergine wrote:4/5 player: viewtopic.php?f=10&t=9342#p102622 - design based on logo of the Collective faction

aubergine I downloaded this 5 player map and a quick look at it show no bases you have advanced tanks there already and in BASES it has sat link this is way advanced for starting bases ... ADVANCED BASES have a few extra hardpoints but are very similar to start BASES
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Re: Maps needed for inclusion into 3.1

Postby vexed » 21 May 2012, 04:11

Posts moved to: viewtopic.php?f=5&t=9417
To keep this one more clean.
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Re: Maps needed for inclusion into 3.1

Postby NoQ » 21 May 2012, 09:34

The new maps by tmp500, 6c-hidious_v2.wz and 9c-ambulant_v8.wz, look seriously promising.
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Re: Maps needed for inclusion into 3.1

Postby crass » 31 May 2012, 00:23

some of the maps people are posting are not that good at all :roll: we do only want quality maps right?
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Re: Maps needed for inclusion into 3.1

Postby Shadow Wolf TJC » 31 May 2012, 00:44

crass wrote:some of the maps people are posting are not that good at all :roll: we do only want quality maps right?

If we do, then we should consider giving some maps some sort of "seal of quality", so that we could tell which maps people on the dev team liked alot.
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Re: Maps needed for inclusion into 3.1

Postby duda » 31 May 2012, 01:45

describe quality ...
"unit is under attack!", "unit is under attack!", unit is under attack!" then i wake up ... (true story)
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Re: Maps needed for inclusion into 3.1

Postby Shadow Wolf TJC » 31 May 2012, 01:54

Like, for example, a "Community Choice" stamp.
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Re: Maps needed for inclusion into 3.1

Postby duda » 31 May 2012, 02:47

and have expected a list of points helps me making better maps
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Re: Maps needed for inclusion into 3.1

Postby aubergine » 31 May 2012, 03:51

If there is a list of map making tips, I'd very much like someone to PM me a link to it as I want to add lots of documentation on that subject to the mods wiki I'm working on. :)
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Re: Maps needed for inclusion into 3.1

Postby NoQ » 31 May 2012, 06:30

I guess you already seen this one?
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