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Re: Maps made by BrickTop

Posted: 21 Sep 2010, 14:11
by NoQ
this is not a race
Yeah, i know. I just say something like that from time to time, you'll get used to it XD

Re: Maps made by BrickTop

Posted: 21 Sep 2010, 16:54
by BrickTop
Ok guys now its time for fun. :lol2:

I have mad a parkour,called WzRace.Its for ffa.

On this map u start with one truck and u got to drive to the center.

If u reach the center,hurry up ur base building.

All oil are in the center.

Well, i wish u a great challenge and gl. :wink:

Re: Maps made by BrickTop

Posted: 22 Sep 2010, 17:07
by BrickTop
Hi all,my new map is allredy tested.

And i like it. :)

I call it NTA for NewTeamArty.

Have fun with it.

cu ingame,BrickTop :ninja:

Re: Maps made by BrickTop

Posted: 22 Sep 2010, 20:34
by KenAlcock
Hey I recognize that top screen grab of NTA! (I'm the guy in Black.)

Re: Maps made by BrickTop

Posted: 30 Sep 2010, 10:16
by BrickTop
Hi Folks.

Here is my new map NTA2.

Have fun.

Re: Maps made by BrickTop

Posted: 30 Sep 2010, 10:22
by BrickTop
And the next is a very nice map.

I call it TooClose,coz u are really too close to ur opponent.

U have to shoot with mortarts from ur base into the other base.

hf and enjoy it,peace. :)

Re: Maps made by BrickTop

Posted: 30 Sep 2010, 10:25
by BrickTop
KenAlcock wrote:Hey I recognize that top screen grab of NTA! (I'm the guy in Black.)


edit:heh cosmic raven ur wellcome. :)

Re: Maps made by BrickTop

Posted: 30 Sep 2010, 16:04
by Merowingg
Hi Bricktop :)

May I use hoovers instead of mortars on this map ?? ;)

I like the simplicity of your maps, they are often really simple but somehow so interesting and demanding at the same time :)

And they show your exact ideas of the purpose of the map :)

Good job again :)

Re: Maps made by BrickTop

Posted: 30 Sep 2010, 22:11
by BrickTop
Merowingg wrote:Hi Bricktop :)

May I use hoovers instead of mortars on this map ?? ;)

I like the simplicity of your maps, they are often really simple but somehow so interesting and demanding at the same time :)

And they show your exact ideas of the purpose of the map :)

Good job again :)

Hi Mero,
thank u very much for your compliments. To answer youre question: I would use both.Hoovers and mortars and mortars on hoovers. :-)
I always try to develop new tactics,as u know. And maybe I did so,from map to map.

Greats BrickTop 8)

Re: Maps made by BrickTop

Posted: 06 May 2011, 23:54
by BrickTop
Hello Guys!

after a long time,i will post a completely revised map.

I change something of NTA.And i call it NtaStyle.

New look created with tileset from Aurora .

enjoy it!

regards-BrickTop

Re: Maps made by BrickTop

Posted: 07 May 2011, 19:12
by Germanium
Since you definitely lack replies to your map, there is one thing i can definitely say: You are improving from map to map! The new looks of NTA are nice and it keeps being a nice map to play. Unfortunately its hard to defend the oil against VTOLs due to the high walls. Replacing the walls with a more natural cover (that from one side you maybe even can enter) might help a bit - also maybe removing the wall on the back and placing oil there instead of clustered in the edges/corners. Edges in general have the problem that they are hard(er) to defend against VTOLs compared to the middle (you'll get only sidefire from one side instead of two). The "openings" are of a good size -> not easily defendable against a large stack of units but also not impossible ...

Good work and even better career in map making ;-)

Re: Maps made by BrickTop

Posted: 07 May 2011, 23:15
by BrickTop
@Germanuim thx for ur comment and compliments. :)

50% i dont understand,sry! :augh: If u mean u cant protect ur oils,build on the top aa with cyborengineers.

Maybe u can say it again in IRC.

Bye BrickTop :wink:

Re: Maps made by BrickTop

Posted: 07 May 2011, 23:23
by BrickTop
HeHo-HeHo!

I got a new map with different tileset.This map is called 4c-Deadzone.

U start with 8 oil wells on a high area.

Hope u enjoy it,and feel free to posting comments. :)

Re: Maps made by BrickTop

Posted: 10 May 2011, 16:36
by BrickTop
This map is definitely not for noobs.I´ve testet with RBL-effigy(thx for it)

Its a 4vs4 player map,with 4 groundbases and 4 vtol supportbases.

The vtol supportbases can leave their place only with transporter and vtols.

so they come into the game something later for support.

bye BrickTop

Re: Maps made by BrickTop

Posted: 28 May 2011, 08:42
by ClockWork
I've played some of the maps on the previous page, and they are really well done! the strategic value on most are very curve learning, in that you must know the surroundings, and use them to your advantage. I’ll be looking at the other maps as well...and...quite frankly, there are so many, I couldn’t possibly review each and every one of them :D