maps by NoQ
Re: maps by hao
Thanks Flail13, i've just fixed some broken triangles on 4c-Tranquil, 4c-Project, and 4c-Artifact, and re-uploaded them. I've also bundled two challenges with the 4c-Tranquil map, since no one complained so far.
The 4c-Tranquil map has been submitted to Addons, but has not been reviewed yet, so i want to update that submission too. But i couldn't find an option to delete the submission or to update it in any way. Can anyone helpme with this?
The 4c-Tranquil map has been submitted to Addons, but has not been reviewed yet, so i want to update that submission too. But i couldn't find an option to delete the submission or to update it in any way. Can anyone helpme with this?
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: maps by hao
http://addons.wz2100.net/submithao wrote:The 4c-Tranquil map has been submitted to Addons, but has not been reviewed yet, so i want to update that submission too. But i couldn't find an option to delete the submission or to update it in any way. Can anyone helpme with this?
Look under "Edit your unapproved addons!".
Re: maps by hao
How long's it been? I get the feeling like every reviewer in existence is slacking on their map review duties.
Re: maps by hao
Zarel wrote:How long's it been? I get the feeling like every reviewer in existence is slacking on their map review duties.
Re: maps by hao
Don't see anything useful. I can edit the description, the screenshot, ..., but not the map itself.KukY wrote:Look under "Edit your unapproved addons!".
Long enough to get the tiles fixedZarel wrote:How long's it been? I get the feeling like every reviewer in existence is slacking on their map review duties.
Well, actually, that's a map that will take an eternity for *me* to review. But i guess it should take a finite amount of time for the better players (:
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Re: maps by hao
Just reupload the new version of the map, the older one will be overwrited.hao wrote:Don't see anything useful. I can edit the description, the screenshot, ..., but not the map itself.
Re: maps by hao
He-he. I'm stupid. I was looking for some "edit" or "delete" button. Thanks (:
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Re: maps by NoQ
"Visionary mountains ... above and afar ...
... like answers to questions of life ..."
This symmetric 96x96 map has two mountains, and two spectator positions, so it's actually a 2-player map. 10 oils per player (3 per base). The further you expand, the harder it is to protect the border. Water surprise attacks are possible here.
v1.01 update: fixed some trees that were hanging above the ground
v1.02 update: fixed a few more broken water triangles
v1.03 update: spectator positions were modded up to work even in "no bases" mode, texturing imporved a bit.
A version without spectators is also available for convenience (based on v1.02).
... like answers to questions of life ..."
- -- Manfred Mann &Co.
This symmetric 96x96 map has two mountains, and two spectator positions, so it's actually a 2-player map. 10 oils per player (3 per base). The further you expand, the harder it is to protect the border. Water surprise attacks are possible here.
v1.01 update: fixed some trees that were hanging above the ground
v1.02 update: fixed a few more broken water triangles
v1.03 update: spectator positions were modded up to work even in "no bases" mode, texturing imporved a bit.
A version without spectators is also available for convenience (based on v1.02).
- Attachments
-
- 4c-Vision-1-03.wz
- (31.45 KiB) Downloaded 575 times
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- 2c-Vision.wz
- (23.21 KiB) Downloaded 554 times
Last edited by NoQ on 30 Aug 2011, 14:16, edited 9 times in total.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: maps by hao
It wasn't my idea
By the way, is official spectator support going to be avaliable soon enough? Or should i make more maps with spectator locations (maybe spectator versions of other maps?)
By the way, is official spectator support going to be avaliable soon enough? Or should i make more maps with spectator locations (maybe spectator versions of other maps?)
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: maps by hao
Hello Hao
I have a question
What Spectator is ??
Another nice map by you by the way
I have a question
What Spectator is ??
Another nice map by you by the way
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: maps by hao
Many online games allow 'spectating', i.e. watching other players play. Warzone does not allow this yet (it's so far just an "accepted frequently posted idea"), but some maps provide a "dirty" workaround for this: give some of its players a command center and a satellite uplink and nothing else, and isolate them somewhere behind a wall.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: maps by hao
I understand
Thank you for the information
The Idea sounds good
Thank you for the information
The Idea sounds good
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: maps by hao
Yet another attempt to beat the 4.0 rating in addons
Hope you like it.
4c-Nowhere
Fight for "the Middle of Nowhere"!
128x128 symmetric 4-player FFA desert map with a lot of narrow canyons.
Power per player: 3 inside the base, 2 more easily accessible, 8 more around (52 total). Four scavenger outposts, and just one scav factory in the middle (the only thing that's asymmetric on this map ... oh well, cyborg factories are asymmetric too ).
^^ A screenshot (clickable) ^^
Hope you like it.
4c-Nowhere
Fight for "the Middle of Nowhere"!
128x128 symmetric 4-player FFA desert map with a lot of narrow canyons.
Power per player: 3 inside the base, 2 more easily accessible, 8 more around (52 total). Four scavenger outposts, and just one scav factory in the middle (the only thing that's asymmetric on this map ... oh well, cyborg factories are asymmetric too ).
^^ A screenshot (clickable) ^^
- Attachments
-
- 4c-Nowhere-1-01.wz
- (44.64 KiB) Downloaded 637 times
Last edited by NoQ on 26 Oct 2010, 09:18, edited 4 times in total.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: maps by hao
damn Hao u really make intersting maps.all ur maps looks awesome.
keep going on
regards BrickTop
keep going on
regards BrickTop
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